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phrasmotica

16
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A member registered Jul 24, 2024 · View creator page →

Creator of

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Thank you for playing!

Well done for completing it! I actually think 756 moves is a good score. Thank you and glad you had fun with it :)

This is very competent for your first ever game! Smart use of external assets for the buildings, and I liked the atmospheric sound too. The platforming was more difficult than I expected, but I enjoyed it regardless :)

Ah thank you! This is the first time I've made a maze crawler game so I'm glad it comes across well.

Really enjoyable game. I wasn't sure how to progress past level 1... I assumed moving to the next level would happen after each risking stage, rather than being sent back to the main menu. Regardless, I think you met the brief of the game jam really well :) 

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The concept is endearlingly mad and I really admire your dedication to getting the gameplay mechanics working in a short space of time, and not worrying about polish! It's very playable and I enjoyed learning the recipe for a chocolate digestive (A-tier biscuit). I'd love to revisit a future version of the game. Good work :)

Impressive! I took a while to realise you need to press the green tick to enter the ghost hunting stage, but things went smoother from there. The animations looked especially polished and organic. No idea how you managed all of it in just one week! :)

Thank you for playing :D

Thank you kindly. I've now enabled the full screen button!

Aha, absolutely not! The mazes do increase in size as you progress. I'll be sure to check out your ghost game too. Thank you for playing and for the kind feedback :)

This was delightful! I didn't read the description so it took me a while to figure out the goal of the game, but it was very enjoyable after I got the hang of it. Fantastic combination of art style and music. I'll be playing this one some more in the future :D

Thank you! I'm really glad you enjoyed it :)

Thank you so much. I ran out of time to make the quick scan more helpful in the later levels!

Ah thank you so much! This is my first ever game jam entry so I'm really chuffed to hear that you enjoyed it :)

And yes, I realise I didn't put the control scheme anywhere... I'll add it to the description.

Great fun! Love how the dice are presented in the tray when you roll them, and how they bounce off each other. 

I did notice that after I completed round 7 and chose my reward (+1 max Skull), the next opponent did not appear. Maybe that is the end of the game, if not a bug?

I found this one very charming! The colour palette is delightful and I love the minimal synth tune as the soundtrack. Well done :)