Omg thank you that's brilliant will be implementing that. Will prob have it such that it divides evenly on all on next wave spawn. First idea that comes to mind at least. Thank you for all the useful information!
PhoenixGameProduction
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Oh wow that game is pretty. Never heard of it so thank you for updating my library of games. I'm glad you like it! The attention to the detail is very much appreciated! Might be hard to tell but i actually have your songs pitch dynamic based on the timer to give it more of a speed feel as the game progresses. It really works well Imo.
I'm using "Go" in my current project Outside The Lines. Fits quite well I appreciate it.
Make games you know are possible within your abilities. Get them done and out before trying to make a dream game. More games means more rounded understanding of the entire process as well as more external feedback on what to improve. Just a personal tip after being self-taught in programming games for 17 years. Modularization is by far your best ally. The better you can understand how to compact concepts such that you don't have to edited/add 50 lines of code to achieve one thing, the more efficient you will be. And if you have a specialty in a different field then lean into that, say your a good artist but want to make games generally. Make a very basic platformer but make up for it with good art and design. You will get better through failure and correction/trial and error, not just practice. So prepare yourself.
Ok. I'm in love with your music. One of them actually made me tear up a little bit and i don't know why. I would love to have your help with my current project, i think it could fit very well. I just recently posted my first public prototype if you want to see the general feel I'm going for. I would definitely appreciate it. <3
