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Phenoca

7
Posts
1
Topics
A member registered Oct 15, 2016

Recent community posts

Posted in We're live!

Oh wow I remember this from 2010.

(Edited 2 times)

So... I never got to the credits... This thread explains a lot. Apparently I am not supposed to take the true ending route on my first run. That explains a lot. Edit: Nevermind. Trying to find modded ending. Edit(2): Tsk.  Not beating the game beforehand makes the secret ending lose its self-congruency.

Posted in v.10 Feedback

Sex dialogues for very rebellious slaves should be more resisting. Especially if it is their first time for that action! It seems that the 'forced' button was not highlighted in jail when I selected 'proceed anyway'.

90hp bandit leader with mindblowing breasts should sell for more than 11g.

Is v.43 compatible with v.10 saves?

It took me a few hours to find out where the pregnancy descriptor is. Maybe the sex or description menu for pregnant characters could have a tiny pregnancy icon in the upper-right that describes how far into the pregnancy they are when you mouseover it. Like a green letter 'P' in the corner that turns yellow or red as they near birth. Or maybe the Job Report can have a line indicating that productivity was lowered by advanced stages of pregnancy.

Created a new topic v.10 Feedback

Just played version 10 and it is a really solid game!

I think that having your baby given away should have extreme consequences. There should be an option to give the mother sabbatical until you have enough money to 'raise' the baby. It is very annoying not to be told that a partner is pregnant, that a certain mage rank is required to keep the baby, and that since I only have 483 gold then the baby has to be given away. I think maternal bonds need to be much more impactful.

Died a few times at level 1. The permadeath option is great! Adds so much suspense. Laboratory potion-descriptions are a bit lacking (had to Google them) but now my laboratory is fully-upgraded and I'm ready for the next stage of my plans. An excellent sandbox with emergent gameplay and I appreciate the player-driven convergence between fetishes. In my case, age progression + aphrodisiac + edging. Or nagas + lactation + academic work. I've explored five areas and thus far the game feels truly open-world.

Feels truly open-world.

- Tried searching radio 'till day 50 and exploring as a wolf; still couldn't find camp from the letter.

- Still can't afford compass with 5000g. (Edit: Checked handbook; looks like I need 6000g and a compass before using the radio.)

- No graphic for 1hp door.

- Axe won't swing if underling enters but gets shot to half health.

- Dog stays when you evict the owner.

- Everyone looks weird holding the gun.

- Infinite ammo?

- Only one monster type.

Some internet service providers do packet throttling. Basically artificially inflate the ping by a few seconds to throttle peer-to-peer connections. With a windowed mode I'd be able to do other things while waiting for the server and battle animations.

Posted in Roun comments

The loading times in combat really kill all the excitement.

I really like Bael's character design.