Hey I've coded in Godot for quite a while and I'd love to team up I like your work!
You can see what I've made here
Hey thanks so much for sticking up for me and the team I really appreciate it. Our team was heartbroken after hearing about the disqualification. No other generative AI was used in the making of the GDD or the game and the image was originally just a design for the artist to follow.
During the design face we each made a game design document for our respective idea. I should’ve just used an image online and I understand the disqualification but I’m also confused on why it has to disqualify the entire game.
No AI was used in the content of the game.
Assuming the points are in different categories like the jam info says surely we can just get a zero in the GDD section?
It’s just a real bummer that our entire game doesn’t get to be scored at all or recognized after 2 weeks of hard work.
Nice submission! You probably won't hear anything new from me. I love how it felt like survivors! One performance thing that I'm sure you've heard, especially on web versions, you should limit the amount of monsters that can be spawned on at a time. Early game worked amazing however. Another thing(I might be the only one to have noticed this) I felt like I leveled up a bit slow? It could be that I just missed a bunch of orbs, but it felt slow to get new upgrades. Even with those gripes, your game was amazing. Amazing music and art. Make sure your whole team knows they did an amazing job!
Hey there! Don't take my feedback too seriously! I just want to help. This game looks extremely rushed. There are no sprites, and as far as I can tell no real plot (Except for Escape the space prison!)
The dialogue boxes aren't capitalized or punctuated correctly. Every "Dead End" brings you back to the start. Overall a really, really bland game. Looking at your other games shows me this is your main game style.
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I recommend this program to get started with pixel art: https://www.aseprite.org/
If you don't want to pay for it here is a free duplicate version: https://libresprite.github.io/
Also, no sound effects.
Just a reminder: THIS IS A WEEK LONG JAM not a 3 hour one.