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Liech

14
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2
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A member registered Jun 30, 2022 · View creator page →

Creator of

Recent community posts

I agree with you. The animations would need some love. But the damage animation is not blocking anything. You can play on while it happens. And the ai will do this, which sometimes looks hilarious.

Thanks for playing :)

Reminds me of the old cube horror movies.

You have full controll in positioning your camera on the table. Its just that the camera controls are stupid :D

The time was close and for the camera i used a very good asset and massacered it into something were you have to keep rightclick pressed to navigate with wasd.

Best deathscreen in a game yet. Thought it was another 4th wall joke and made me laugh :3

Great work and cute.

Super Polished. Id like to add one request regarding accessibility:

Defend us from carpal tunnel syndrom and allow to fire on cooldown while the mouse key is pressed.

No, no. There was nothing lost (besides a lot of soundwork and a html version)

If there had been enough time these levels would have been added.

Pinned me down way longer than it should have. Also im really bad at trading and market manipulation :x

Yes, levels between 1 and 2 are missing for time reasons. Level 1 was teaching the basic concept. Level 2 for teaching the real basic concepts and Level 3 to have fun.

With more opponent model variety (and time) we could have done one level where you have to block a choke point with your dice (because the opponent can't fall over and is to strong in melee for your archer) and one where the opponent has infinite life and must be knocked over. This would have teached the concepts necessary for lvl2. 

Maybe also something where you are taugth that you have to place the camera correct to roll the dice precisly.

Personally i like things that are difficult though.

Yeah strangly the wwise plugin of our Audio Guy refused to work on html. Instead of omitting sound we decided to do no html version. I was not aware that it has such importance for the competition.

The boardgame part was inspired to be a very bolied down version of Battle for Wesnoth. So maybe this could be a game for you.

Great game and the first real puzzle idea i met that was new to me. 

Here a small issue with the camera. What dice is currently active? 3 are not visible.

Finally another boardgame :D

It feels like an exploding mine counts as turn skip and you have to press end turn without movement.

Thanks for your comment :)

You can change the camera angle while pressing the right mouse key. I think its not obvious enough :x

Rolled a 7 on a 6 Sided die, then licked the floor with my feet.

Nice little gem. I really miss transition animations for the dice rolling. Feels a little lost without them.