Nope
pedantus
Creator of
Recent community posts
Hey, my best guess is that there were some server stability issues with the hosting provider I’m using, which may have caused you to get logged out from Patreon. Because of that, the game temporarily showed the number of girls available to logged-out users, which would also explain why some of them appeared unavailable in the library.
I’ll be adding a fallback server to help prevent issues like this in the future.
Thanks for the detailed comment, appreciate you actually taking the time to break it down.
The 20 cards thing is a known bug, not a priority right now though. The "AI-written code" made me laugh lol
The hype part is definitely misleading atm. Some cards apply a Hype increase/decrease effect, and then the interaction itself resolves into a final hype gain or loss based on your current hype, the action, and your combo streak — the number on the card gets added on top of that. I used to show the exact "stakes" on the board, but it cluttered the UI so I removed it. Might be worth bringing back in a cleaner way — if you have ideas on where it could fit, I’m open.
Good idea of girls having mixed-level mood cards, I'll give it a thought.
Thanks again for the feedback — we’ll see how it evolves.
Thanks for the feedback, and glad you’re enjoying the game.
The ending interaction is mainly punishing when it ends on its own. The idea is to pick interactions you have a good chance to win, and take calculated risks. If you end an interaction yourself, you lose just a small amount of hype, which means you get better donations on the next girl. The main goal is to keep the stream going, build hype, and level up through momentum rather than single wins.
I’ll also look into the slowdown over time and see what’s causing the performance issues.

