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paypercutts

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A member registered May 04, 2021 · View creator page →

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Great work for a build demo. Looking forward to seeing more

I beat the dragon by 4 points 1st go! Woohoooo! I remember playing lotsa memory games like this as a kid. And I'm glad all that w##d I sm0ked as a late teen hasn't hampered the old memory too much ;P. Great work for a first game mate. Beats me how you programmed an AI memory and for it to be kinda fair. Good on ya!

Hahah I loce Office Space and the references here are spot on.

Though I do wish there was a secret level where you get to bonk Jennifer Aniston hahahaa =)

Great job mate!

haha awesome! Worth playing to the end. Makes me so happy that I'm not a white collar slave.

Love how talking to your slave mates reduce stress.

Great design and graphics too!

Good on ya mate!

Graphics, art, animation and music are awesome!! It's very hard for me though, but i just need more practice. Will you offer a controller option?

I had the privilege to play test Jumpin' Jac Dash and it was really cool. Very hard IMO, but I suck at these types of games. Great feel to the controlls on the downloaded version. Awesome art, great voice acting addition, sound effects and music! Mighty Turtle Fish is a perfect company name for yooz 3 also.

I had the privilege to play test this game and it was really cool. Very hard IMO, but I suck at these types of games. Awesome art, great voice acting additon, sound effects and music! Mighty Turtle Fish is a perfect company name for yooz 3 also.

No wukaz maaaaate! =)

Thanks heaps mate!!

I really like this. I love a lush green natural environment. I can see lotsa things in the shadows. Beautiful work mate!

Nice work mate! I like! =)

Grog! Grog! Grog!

Most yeah, re-drawn from the original art in their games, but EWJ, Doom Imp and the Wolfenstein head were copy and past, then I fixed up the the not quite right pixels to suit the scale and colours etc. Everything else, including the Magpies and the shop insides, are all my 100% original work

I coulda put more in, so so so much more, but then i had to remind my self that I've gotta work on my main game, not a short art jam haha.

Thanks heaps mate!

Can you list all the characters/games in my art piece?

I was in the middle of building my game Swooping Justice, when I saw Ghostbit's Pixel Art Jam. So I thought, why not do both!? This will be a level in my game that features my mates shop, Union Heights, here in Melburn Australia. I decided to go a bit nuts for the art jam and see how many copyright infringements I can amass in a single art piece. Obviously this exact scene won't feature in my game, buy I may sneak some of characters in my game somewhere, as I build it.

Checkout my devlogs on youtube and wishlist Swooping Justice on Steam. Cheers if you did!

Seriously hard! But awesome. I got 80, before I rage quit...which is a good thing

G'day people

Ghostbit hooked me into this and i think it'll be a great idea to creat art for my main game and do an art jam at the same time. Any of yooz doing the same? A double whammy

Holy guacamole! You guys are psychos!! XD 2 games at once, talk about sensory overload!! I enjoyed it though, but now need to lay down XD Hope to see more like it, as the Fearless Four Dream Team

Holy guacamole! You guys are psychos!! XD 2 games at once, talk about sensory overload!! I enjoyed it though, but now need to lay down XD

Hope to see more like it, as the Fearless Four Dream Team

Totally radtacularrrr!! This was oddly satisfying, until the bu. 

That was so rad mate!! Your art is awesome and the puzzles simple yet engaging and I kept on going for more, but green hat is a jerk! hahaha well done!

I made it to heaven!! Hahaha now to mouth off more and get sent right back down. Seriously had a good crack up at the start. 

The art GREAT! The movement oddly very soothing and satisfying. But I feel like I cheated as I exploited a bug, running around the edge made the sword extend it' self beyond the knight, so I won quite easily.... and what's with the poor doggies/wolves? Why not killer cats?? So biased!  XP

The art GREAT! The movement oddly very soothing and satisfying. But I feel like I cheated as I exploited a bug, running around the edge made the sword extend it' self beyond the knight, so I won quite easily.... and what's with the poor doggies/wolves? Why not killer cats?? So biased!  XP

This is a very satisfying game to play. It feels n sounds real nice when you blast away the enemys. Kinda soothing n therapeutic.   Defs worth the 2 bucks! =D

Nice one Mizpah, the music is cool as and I always love you pixelart and the attention to detail here. Though I do agree the controls are awkward n enemy's a bit too fast. Are you going to keep developing this? Like Fullmoon said, this has great potential! =D

This is great! The movements and the way the legs work are amazing. And I know how long and hard you've been working on it. No complaints at all. However, one day, I would like to hide above, in a door way and jump on a giant human passer by, but just to say hello and not to be scared of me XD

Man this game is HARD! I love all the different random weapons. That kept me playing longer. A shotgun that shoots shotguns that shoot everywhere!?! Awesome! I loved the futuristic machine gun, that helped me get somewhere, but it's still hard for me. But definitely fun. I'll return when it's updated a bit more, as i own in now =D

This is awesome!! I follow yooz and Pixel Salvaje on Twitter. Really looking forward to seeing further development of this game. Love the pixel art and nostalgia

I got up to wave 7! Is that good? Cool game and I really love the pixel art here!

I do however feel that this game needs more things implemented to it, like something to stun the enemys when they swarm ya granddad or something. Are you gonna keep developing it?

Nice game so far mate!

 I love the background ambience and the art is awesome!

It kinda feels like playing football at the start once you get the fruit. I managed to win a round after a few goes. Are you going to randomly switch up the hiding places? Otherwise people will find the best colour and stick with it, as it's in the best place etc.

Cons: I think fainting for 30 seconds is far too long. Have you experimented with shorter times? Also the how to play screen doesn't let you scroll through on my windows PC. And some control bugs with the WASD after fainting.

Let me know on twitter if you need a play tester on the next update

Good luck mate!

Niiiiiice one maaaaaaate! I had a good go. It was fun! Though I think the UI needs a little work, but I played on my PC, not a phone, so dunno if it's better on a phone. Anyways it has great potential and I'm looking forward to seeing you develop Glow Home more

This is great! Very much enjoyed this short game. I hope you develop it further and find the title you're looking for. =)

A poetic mystery! =) Nice one Fennec

A poetic mystery! =) Nice one Fennec

loled

Lookin forward to it! =)

Where do you come up with these ideas! Mate your some sort of creative genius or something! Seriously,You better be enrolled or enrolling in some sort of school to get you a job as a game creative director or something

Another very creative original idea mate!. But I hate to say that the controls need a little work. Although challenging and unique, it can get frustrating quickly. But that's just me

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"Can I number number?" and she game it to me yay! Now I have to work up the courage to call her and do it all over again....;)

That was a really cool story! I can totally relate when I've been single trying to work up the courage to talk to women and can't find the right words. I have like 2 seconds to say something perfect, and if I mess it up say byebye. Then feelin all awkward, anxious and regretful that I didn't say the right things that I thought of, after the fact.

Looking forward to pt 2!

Oh and ps. The music fits perfectly and the pixel art is very cute too!

Did you make it all your self?

Very short n sweet. Nice work mate. I really like how you implement the tutorial into the game play

Very short n sweet. Nice work mate. I really like how you implement the tutorial into the game play