This game is amazing! Is there any way to transfer my game save data to a new phone? I'm about half way through and don't want to start over!
pattyorigami
Creator of
Recent community posts
Just improved the control by adding one button for jumping back and forth instead of two and one button for the tongue. And they are visible buttons since some of my "beta testers" (friends and family I roped into trying it out) had trouble knowing where to press.
Also added shading to the frogs as the sun goes down and made a freeze frame on the winning frog at the end of the round.
This is an update as of 8/2/20 4:49PM: the controls screen is now animated and shows the boundaries of where the touch controls are as well as instructions on how to use keyboard and controller controls/ I added more detail to the text in all of the labels/ I made the cpu frog's "ai" a little better so he's a little harder to beat/ I refined the ui on the title screen so that arrow keys and d-pad highlight the different button options/ and I created some smoother transitions between scenes.
I recently exported a game in HTML zip file format to itch.io. Thing is, after I got it all set up and previewed it, it worked just fine the first time. But when I reloaded the page and tried playing it again I keep getting "WebGL context lost, try reloading the page" (in Chrome browser) or on Firefox I get "Indirect call to null. " Now I did set up a system for the game to save the player's high score on their device via singleton. Could that be causing my problem? Because I wasn't sure if running an HTML version in a browser would let me do that. That's just a theory I have, but could it be something else? The fact that it worked the first time and then never again after is what has me scratching my head!



