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marina

58
Posts
4
Followers
6
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A member registered Apr 16, 2021 · View creator page →

Creator of

Recent community posts

this game warms my heart : )

thank you very much for playing! happy to know you loved it : )) thank you!

thank you very much for playing and for your feedback! we are happy to know you liked it : ))

I loved this game's atmosphere!! It reminds me of Silent Hill but in a modern/retro take, feels very new and very familiar at the same time! Am interested to discover more about this world XD

thank you very much for your feedback!! : ))

thank you very much! nice to know you loved it : ))

thank you for your feedback! yeah, this was very much focused on the mechanics, though I wish we had some more time to work on the art XD thank you for playing!

valeuuuuuuuu Luis!!! thank you very much!!

I loved the atmosphere on this! It has a PS1 vibe to it, which fits the theme very well. I also liked all the characters, it's impressive how you conveyed so many different personalities in the restrictions of a jam. The animations were a big plus, they were simple yet effective in showcasing different personalities! 

I don't know how I feel about the minigame mechanics, they added a new layer of engagement, but after a while they got a bit repetitive. I think this type of game would benefit from some point-and-click influence - like, instead of juggling you could get items from a neighbour to be delivered to another (I would love to see the guy who can't sleep sending an angry note to the one with the lound soundbox XD). Maybe it's worth checking out the LucasArts games for this ref. 

Also, I think the techniques you used have the potential to be expanded into multiple entries. You could change the environment, but also change the artstyle - I would love to see you guys turning into SNES characters with some donkey kong filters XD. Awesome game and awesome work, congrats!

thank you very much for your review and for sharing the game! The dotted line has been mentioned a lot, I'll work on adding that! thank you again!

valeuuuuuuu thiaguera!! thank you very much!

thank you very much for your feedback! I agree with everything you said XD thank you for playing the game and analyzing it, it's really helpful! I hadn't heard of the game Holedown, great ref! thank you again

thank you very much for your feedback! It`s nice to know how we can improve, thank you!

we actually didn`t know that it works on mobile! I was planning to port it later XD thank you very much for your comment!

this was very fun, am excited to see the remaining levels : )

this is like GTA in a world where only cars exist XD great job!

loved the monster's application and mechanics xD good job!

this is awesome!! makes me wish there is an expanded version of it some day, pls keep working on this idea!

very well executed, insane amount of work for the short time! congrats!! 

very creative! liked what you did with the theme

I love how the instructions say 'in life'! very fun and cute game, loved this! the mechanics are simple but go a long way, very well done!! congrats

this has a cool concept - though maybe too complex for only 48 hours. the mood was nice!

had a rough time finding the arcade, but it's rough to point up stuff in only 48hours (felt that while making my own entry). cool game, fun writing!

I know you said you struggled with the controls and wasted a bit of time, but the game is really nice and it embodies a bunch of complex ideas! very well done, congrats

the dialogues were very funny XD the 'chicken flew out the window' bit made me laugh.

I thought the mechanics of the game were simplified through the design (mainly the highlights and sfx), and that isn't easy to accomplish - especially in 48 hours. Simple yet fun, congrats!

I had difficulty aiming, as my mouse was faster than the aim movement, so my cursor would leave the screen before the movement was completed. Cool concept though!

this was like starting a survivors game on the last level XD I agree that it is pretty difficult, but I enjoyed it either way, and congrats on developing a bunch of systems in a short amount of time!

this was my favorite game so far XD loved the aesthetics, great implementation of the theme and the mood fits the concept super well! great job

this has an insane amount of content for 48 hours, very well done!!

very cool concept! I liked how you used unconventional kenney assets, well done!

Simple mechanic, and very fun! good job!

this is on the spot for the theme!

I absolutely LOVED this game!!! really wanted to be able to follow the creators into a dark alley and get inside their minds!! ty for making this!

This game gave me the creeps!! The puzzles are well done and the theme is engaging. Awesome! 

ty for your feedback! : )

Loved this entry!! The art is very cool and so is the music. Nice job!

ty! will try again.

This was my fav gameplay of all the submissions, hope you keep working on this idea!

ty for your feedback : )