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papergod

37
Posts
5
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A member registered Jul 29, 2025 · View creator page →

Creator of

Recent community posts

Thanks for playing. Yeah, this is a great idea. I will add something like that why not.

try pressing 2, 3 or 4

This game really shines in the art department. I personally don't play visual novel-ly games but this was a good one. Good job. (I am a big fan of RE:Zero and this is reminiscent of that)

Thank you so much for playing! Enemies USUALLY spawn in places you can't see, making it more immersive. The only enemy that spawns on top of you is the boss. Also, having more enemies should be ideal as the Sword and RPG really help out with AOE.

I will give constructive criticism:

+the game looks neat

+the idea is nice

+the platforming part is satisfying

-the text can sometimes not be intelligible while looking from afar (like the one at the screen)

-the map doesn't really help you

Nice game tho

I mean it's fine but it doesn't fit the theme all that well... although, nice design! keep it up!

yes! Feel free to try it!

thanks!!

tnak youu!

also, my game is similar to yours

Great!

I have a friend who made a game with a pixel shader and he did is a bit better. it is called "echoes of me"

The pixel shader is a bit obnoxious :))

Pretty cool! I'm glad I played it.

Not the biggest fan for these types of games but it was a good experience

It is a nice idea but it is a bit rudimentary; try not using the default UE5 shoot sound next time xd. Also, keep in mind that my game is also made with unreal if you wanna check it out

A neat little game. Could use some work but it is still good! Keep on grinding

Another game with a time based loop :). Similar to mine. Great job!

Another game with a time based loop :). Similar to mine. Great job!

A cool concept with interesting execution. The puzzles were a bit easy and there was a bug where the shadows could move more than intended but it is likely alright. A similar concept with time looping can be found in my game if you want to try it out!

Game is visually stunning. With that said I do still have some complaints:

  • I don't really get what is going on - a tutorial would've been nice
  • I see that some resource values are defaulted, maybe you forgot that
  • the score is not clear

Keep it up though, I like sims?

A neat game! I would like to see this updated! For some good criticism, I would like you to review a few things:

  • The enemies don't give any feedback when hovering over them
  • The upgrades have the selection called "button"
  • The upgrades don't have  any images attached

With all that said, keep it up!

The game is pretty cool, although I have some complaints: 

  • The game has no audio
  • The attack don't go to where I click if I face the wrong way
  • The window cannot be maximized

This was a really cool game conceptually! To be frank, you could have made the audio less obnoxious and made the animations a little bit smoother, but, overall, it is pretty neat.

You only posted the executable... it won't work.

thank you! I will fix the "enemies from behind" issue after the jam ends. thanks for playing

I actually found all of the endings!

I'm glad you liked it!

A very trippy game indeed. I would of liked to understand it better :)

Cool game!

Nice game! Feel free to try mine too!

thank you!

cool idea! very similar to mine.

actually pretty nice idea. I like the easter egg!!

Funnily enough, I am making a first person shooter roguelike with the same "time cloning" idea. Cool game!

Well, you know you can still update the game, even though you have already published it.

This is the most effort put into a page with a not-so special game.
It is just a flappy bird clone.

I recommend you go ahead and add particles.