Thanks so much! I really appreciate the feedback on the mechanism; I changed it pretty late in the day as I felt my original approach was too easy, but I never really cracked how the special move should work (it's pretty much entirely for flavour as is, which is fine but it could definitely be more interesting)--I like your idea a lot. This is my first physical game, so I'm still learning! Thanks again for the comment and thoughts.
panickyintheuk
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Thank you so much for your feedback! I'm glad you liked it - I know it was a little human-heavy for the brief, but I thought about a few other ideas and this was the only one that really grabbed me. I'm also a fan of benevolent AI.
I'm still trying out different tools and figuring out which ones work for me. I did like working with inklewriter, but it's still in beta and I had some issues with incorporating images, which I initially intended to do. Maybe I'll give ChoiceScript a try next time!
At least, it seems to be? Maybe I'm just being dense. Either way, the deadline looms, so here's a link to my story instead. Please be kind - this is only my second game ever, and the first was just a quick practice run in Twine. I'm still learning! Hope you like it.