Yeah... Each card has a "believe" value: the higher it is, the higher are the chances of people believing in it.
Thanks for the feedback!
WOW! This is not just a game! This is an experience! Best game I've played so far.
Everything seems like a dream and some places were strangely familiar to me: that's why the game is called "anemoia". It's a special game because it made me feel scared but also nostalgic. Another think I wanted to say is that noisy effect adds an extra feeling of a dream. The liminal spaces made me feel lonely: that's why I was scared. The concept is innovative, the graphics are amazing even though the materials are not highly detailed, it fits perfectly the theme and the audio made the ambience extra creepy.
Dude,
You did a amazing job!
I like the concept and the fact that the game is infinite. The timer makes everything more challenging and each time I play again, I want to beat my high score. I like that the game is playble with a controller. I tried to play with the keyboard but the player's movement is more limited.
The game could have a tutorial or a "how to play" tab to teach the controls to the player. When I started playing, I didn't know how to attack so I pressed all of the keys on my keyboard to find out the right one.
The game is simple but fun.
Good work!
The graphics are AMAZING! I like the fact that each time you play the game a random level is selected. The level design is really good.
I don't think pressing the spacebar to enter wallrun is the best option. You could simply use the A and D keys. I think the the game would be better if you add sound effects and/or a soundtrack. The wall detection and the collisions are features to improve.
Good work!