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PandaBee Studios

37
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8
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A member registered Mar 07, 2022 · View creator page →

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That's just nice. Awesome art style, funny sounds and an intriguing gameplay loop.

That's honestly 6 Stars Polish-wise. Great gameplay, awesome graphic and game feel. Props u lovely people!

I enjoyed that a lot! The polish and game feel is awesome! Could only have been better with one more mechanic or interesting gameplay choice added!

Very nice job everyone!

ADADADADADADADAD - My hands were pretty cold, so it wasn't actually all too easy, haha. Was kinda fun, some progression would be great for the game, I feel. =)

Interesting concept, would've wished for some interesting twist besides the bed. :P

Interesting concept, the phone didn't seem to work for me. =)

Simple gameplay loop but definitely fun. :)

Not too much gameplay but nonetheless funny concept. :P

Looks and feels pretty cool, gameplay problems are known by now. Sadly, I couldn't try it with game pad. But the atmosphere, sound and graphic are nice!

That was a fun experience! Especially the power ups were exciting and quite fitting for the actual drinks. :P

Was fun, especially liked the Powerup! Also, cute little cat fella. =)

Nice art, good atmosphere. Cool that there's a leaderboard!

Was fun and mysterious! Definitely good one. =)

It was fun for sure! Even though I just bought every possible item after some rounds and didn't get as much XP as I would've wanted, but it was definitely a fun experience!

The Music was very fitting, maybe even too chill. :D

Awesome that it runs on Gameboy! Also, warm milk with honey is a nice detail. =D It was pretty simple yet fun. =)

Idee sehr cool, mega spannende Challenge gewählt und macht an sich Spaß! Ich glaube, der Explosions-Baum-Boss war bei mir verbuggt, da er nicht mehr spawnte nach dem ersten Mal verlieren. =)

The tempo increase is getting exciting! Would've loved some element that feels more rewarding than just the dodge in itself. =)

Pretty dang impressive given it was made with PowerPoint! And overall very fitting game design. Very well made. =)

Cooles Puzzle Konzept! Außerdem ist der Art Style echt cute. :)

Sound Design und Storytelling mega!

Cool concept, wonder who also made concepts about keeping an office awake. :^)
I especially liked the animation of the guys, looks very satisfying! Also, the elevator makes for a good travel element.

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Very interesting concept! Glad the coffee tasted! :^)

Das ist echt geil! Schade fand ich nur, dass es nach 5 Stufen endet und nicht theoretisch endlos geht, damit ich den Achiever in mir herausfordern kann, mit absurd vielen Gegnern. :P

Ob Gameplay, Art oder generell Levelaufbau – richtig gut geworden!

Great game! The only thing I'd love to see is an endless mode which is scaling infinitely!

Attack range felt a little too short, which was a bit frustrating for me personally. Overall decent concept! Would've wished for a little tutorial, but eventually got what's going on after some minutes. =D

The game idea is quite interesting, but it's lacking some content to make the gameplay loop work for me. Nonetheless, intriguing concept and good game idea for the topic.

Steuerung war nicht meins, an sich lustige Idee. Schade, dass es die Musik nicht mehr geschafft hat. =)

The chopping Wood mechanic is great, and the gameplay loop works well. Sometimes I lost my Axe and had to run around looking for it, and I would've liked if the game got harder over time.

Overall good game with well working gameplay loop! Chopping down trees is fun.

Es ist definitiv ziemlich hart, was aber auch einen Teil der Vision und des vermittelten Gefühls ausmacht. :) Aber du hast klar recht, dass es mega schwer ist – war bzw. ist es auch für Leute des Teams gewesen (bis auf Game Designer und Programmierer).

Die Physikobjekte waren eine Designidee, die parallel zu den Mechaniken eingebaut wurden, weswegen da mit Balancing nicht mehr viel war, aber ja, die sind vorwiegend um es schwerer zu navigieren zu machen und ein wenig derpy zu sein. :D
Für die Buttons und das damit zusammenhängende UX war leider keine Zeit mehr, aber du hast absolut recht!
LG

Guter Punkt. Leider hat es dafür am Ende nicht mehr gereicht, wir haben die Bienen noch schnell reingeprügelt und 50s vor Deadline submitted. xD
Aber vielen Dank für dein Feedback! (Der Drucker ist am Spawn, oben Rechts)

Auf den bin ich tatsächlich auch am stolzesten, da wirklich alle Sounds mit dem Mund gemacht worden sind! :D Das Eingießen finde ich persönlich auch cool.

Eine wahrlich herzliche Familie, wie eigentlich in jedem Großraumbüro mit Leistungsdruck. 😊

Grafik und Sound mega, polish generell echt gut gelungen!
Idee ist ähnlich geworden wie bei uns, was ziemlich lustig ist. :D

Echt super geworden – besonders die Sounds sind echt unterhaltsam!

Danke dir! Es ist tatäschlich mega hart, ich (Julien, der Verfasser) hatte beim ersten Playthrough auch gerade mal 49 %. :D
Unser Game Designer meinte er hat bereits 100 % geschafft, wir halten dies bisher jedoch für höchst suspekt. 👀

Freut uns, dass es dir gefallen hat! =)

Thanks for your kind Feedback! Glad we could deliver some good college-crunch experience. :^)

Danke!

Didn't quite figure it out yet, but I love how playing feels. It's chill and somewhat threatening at the same time. The music supports that just perfectly.

The art style is great, and I love the tiny animations. It's so satisfying to watch the little guys wander around.

Will definitely play some more later to get the hang of it!
Great job to the whole team. Very awesome game.

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Glad you liked it. :3
The solution you chose for the last Level you played is very interesting. =D