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Palantir98

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A member registered Oct 11, 2024 · View creator page →

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Feel free to ask for more hints if you need them!

First of all: thank you for the review, happy to hear that you liked it!

Regarding what happend: if you found both papers with the codes and tried to input them in the correct place (you need to match the colors) then it might really be a bug. We were a little short on time and coulnd't really playtest thoroughly, sorry!

Very nice game! It gets quite difficult very fast but it is fun to play. Clean art, i really like it :)

Thank you :)

Happy to hear that it was a good challenge for you. We will definitely add the undo button if we will decide to expand the game!

Thank you! Yep, the undo button ended up being cut, we only kept the 'reset level' which was quite easier.

Thank you, we did everything by ourselves but we had a really good team and we are happy to hear that each piece turned out to be solid :)

Thank you :)

Some levels are quite tricky, so feel free to ask if you need any tips but with some trial and error I'm sure you can solve all of them!

Thanks! Happy to hear that we properly balanced the difficulty :)

Thank you!

We developed the levels firstly "by hand", drawing them for instance on excel to have a grid just to have an idea. Then, on Godot, we had a TileMapLayer that was used to generate the levels and we mainly used that to test the levels without the need to actually play them, we just needed to draw the result of moves. Finally we also did some playtests on the actual game but the main focus was ar TileMapLayer level.

Puzzles were limited enough that removing shortcuts was easy, but many levels can still be solved in multiple ways.

Thank you, glad to have given you a challenge!

Thank you so much! Really appreciated

Thank you :)

Thank you for the kind feedback :)

Happy to hear that it was a good challenge for you and the levels difficulty turned out to be just right :)

Thanks :)

Thank you!

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Sick puns ahahah. Wish we used them in the description of the game but english is not our first language and we couldn't think of them.

Anyhow, happy that you liked it!

Thanks for the feedback :)

Sometimes the mold can grow in strange patterns but nothing suspicious was intended

Thanks! Really appreciated

Damn, complicated levels may have some unexpected interactions unfortunately... We'll definitely look into that bug

Ah, in this case we are happy that this was a good challange for you!

We are happy that you liked it! We agree on the dying time being a bit slow, we planned for an animation speed setting but never implemented it.

The last levels are quite difficult but you should be able to go back and try them any time since the unlocked levels are saved in your browser.

Thanks for the feedbacks! There are definitely many things we could have added but didn't manage in time.

We also had concerns about accessibility for colorblind people but could not address them in time, happy to hear that you could still play the game up to its final level :)

Happy to hear that you liked it!

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Of course it was an exaggeration for marketing purposes :)

If the jam goes well we are considering to try and expand it into a full mobile game!

Thanks! Yeah puzzle games are not for everyone but we are glad you appreciated it nonetheless

Thanks! :)

Thanks for your words, it's nice to hear that you liked the game so much that you want to re-play it!

The health bar reached the timer :)

Thanks! We put a lot of effort on the tutorial since the game is quite complicated if you are playing for the first time, it's nice to see that it was useful.

A wild experience ahahah

Happy to hear that you liked the game! :)

Solid game, clean gameplay, simple but effective!

Interesting game, very original and cool graphics. As other have said controls weren't the best but one gets used to them very quickly.

Happy to hear that the Beavers made another victim ahahah but it is a shame that you guys rarely get to the final boss.
Animations were on the to-do list but unfortunately we never got the time to do them.
On the theme I agree with you, "Metamorphosis" was a little bit too generic, it's difficult to do something that fits well with it...

Anyway, glad that you enjoyed the game!

Cute game with an original idea. I got stuck on the the level with the flag on a separate floating island and had to give up.

Managed to get to 1000 kills and had a lot of fun being absolutely overpowered! I was faster than light and could kill enemy before I could even see them!

Thanks for the feedback! We tried to be as clear as possible when explaining the game but we also wanted to leave something for the player to understand on its own to encourage replayability.

Thanks man, really appreciated!

Happy to hear that you enjoyed the game :)

Art and sounds are definitely two things in which we invested a lot of effort!