Feel free to ask for more hints if you need them!
Palantir98
Creator of
Recent community posts
First of all: thank you for the review, happy to hear that you liked it!
Regarding what happend: if you found both papers with the codes and tried to input them in the correct place (you need to match the colors) then it might really be a bug. We were a little short on time and coulnd't really playtest thoroughly, sorry!
Thank you!
We developed the levels firstly "by hand", drawing them for instance on excel to have a grid just to have an idea. Then, on Godot, we had a TileMapLayer that was used to generate the levels and we mainly used that to test the levels without the need to actually play them, we just needed to draw the result of moves. Finally we also did some playtests on the actual game but the main focus was ar TileMapLayer level.
Puzzles were limited enough that removing shortcuts was easy, but many levels can still be solved in multiple ways.
Happy to hear that the Beavers made another victim ahahah but it is a shame that you guys rarely get to the final boss.
Animations were on the to-do list but unfortunately we never got the time to do them.
On the theme I agree with you, "Metamorphosis" was a little bit too generic, it's difficult to do something that fits well with it...
Anyway, glad that you enjoyed the game!




