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Julius (P3ntest)

47
Posts
6
Followers
A member registered Mar 31, 2019 · View creator page →

Creator of

Recent community posts

Thanks a lot for playing I really enjoyed watching you stream it!

Super original game design, I really enjoyed thinking about the puzzles.

I had no idea what was going on but I won! I REALLY love the stylitzed art but sadly the movement felt kinda clunky

What an awesome entry. Super polished and amazing idea that captures the theme perfectly. I got killed by a snake 5 times in a row trying to get fruit which was a bit annoying but other than that it was very fun

Thanks for playing!

Thank you so much. No it’s not a skill issue, we definetly need to add some input buffering / cayote time!

Thank you! Yea, the ending gets pretty hard ;)

Thank you! I hope that as well haha

Thank you! :)

The art and sound really shine!

Just walked around randomly until I found an infinitly long and stretched piece. Sadly didnt find a way to continue

Really cool concept I enjoyed killing random ships

The idea is cool and could definetly turn into something nice

Haha what a pleasent surprise! Short but sweet

I got to 2000 points! Awesome concept! If you polish the controls and graphics a bit more, I could really see this be a release!

Overall a solid game! I didn’t really understand why my stats kept resetting but the A Capella music made up for it. Good Job

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I tried but I got lost so fast and sadly didnt complete it haha

Thank you so much Josie! Yes, making it “feel more responsive” is definetly one of the next TODOs for this game. Currently there is no leniancy in terms of timing or aiming, so it can feel a bit unfair at times.

Awesome, thanks for your feedback! Did you try picking it up and throwing it into the void 😉

Oh no, I’m sorry the game started lagging. Could you please tell me where you died so I can try and reproduce it?

Thanks for your awesome feedback! Maybe allowing to toggle the holding or something on lower difficulties would be a solution to this.

Thank you!

The cover image caught me and did not disappoint. I REALLY love the art style and the idea is super cool. It only sadly got a bit repetetive and boring after a few stops

Absolutely loved the artstyle!

I felt a bit lost and didn’t really know what to do or what the end goal was

I got to 2200 meters and didn’t know if there was an end so I stopped

Fun movement mechanic! I enjoyed playing

I love the concept, never seen anything like it before!

Thank you! Yes, adding a brightness slider, especially for streamers is definetly a TODO, thanks for the feedback! I’m glad you enjoyed it :)

The movement feels so fast I love it

I love their big backpacks, they look so nice

The fact that the game doesn’t take itself seriously made it so much fun. I just ran around smashing fire hydrants and lying to random characters. I was sad that it ended so fast. I never got to use the blending in as an alien, idk if I did something wrong but that was kind of sad. Good Job guys!

Thank you soooo much for your awesome feedback, that made my day!

Yes, improving the grapping and movement mechanics would be the next step. My plan is to add a bit of a buffer in terms of timing and aiming to make it feel more responsive.

Awesome idea to make a game in VR. I didn’t know how to complete one level, I fell like my room was too small

The 3D modeling is awesome and idea is super original! Awesome

Love the puzzle design!

The main character look super interesting

Was looking forward to this one! The graphics are awesome. I feel like the mechanics need a bit of love, especially the sinking and lose mechanic. I lost without realizing what happened

I love the protagonist design and the opening scene, super sick!

I was looking forward to it and its super unique (and yes the alien bartender was worth it)

Very cool Idea! I love the graphics and vibe as well. I feel like it could be really awesome if you fletch it out a bit