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ozmium7

5
Posts
A member registered Jun 10, 2018

Recent community posts

(1 edit)

Is there any way to export the texture as a image file? How would i go about flipping the normals?

I downloaded this https://github.com/godotengine/godot-blender-exporter 

and tried to import it this way in a different format and failed

So it looks like this in blender:





But it looks like this in godot. Still not rendering some of the sides and the textures

Thank you!

Is it possible to export a texture file from the mesh i have created with sprytile? Because every time i save it as OBJ in blender, when I open the file in any other program it never has a texture.  Just a shape.