Thanks so much for playing!
Owl Nest Studios
Recent community posts
Hello SobakaPeppa! I'm not quite sure what you mean by "Any chance you could include the payment via the credit card". Could you elaborate please? and I may consider making the games free at some point soon!
We at Owl Nest Studios, are seeking animators to join our team!
Freelance work or Contract employment are available!
We're looking for additional help in Animating for ONS, We can offer training in either field for the Novice animator or Modeler, and we have positions for freelancers or Contract employment. We're a fair, transparent team, who will work with you and help you along the way. ALL team members are very nice and helpful. We have a fun and safe environment for everyone onboard.
Freelance Work: No payment is promised, unless project makes profit (One time, limited position, May be terminated at any point without reason, No training is available. Portfolio add is allowed with all assets contributed)
Contract Employment: Payment is promise upon contract terms and conditions. Full position, Contract agreement,
Training available! (NO LONGER ELIGIBLE ), Portfolio add is allowed with all assets contributed, Contract insures positions until violation, NO redistribution of assets created.
If you're looking to get into game development, NOW IS YOUR CHANCE! We know a lot of that might sound scary or overwhelming, But, we promise that we can walk you through step by step of how the team works and be honest and fair with you the whole way.
For more information contact us either by commenting below or:
Fast replies and very descriptive responses guaranteed!
Hello itspandabum! Thanks for playing our game, we're so glad to hear that you enjoyed it! We're very passionate about making games that are difficult but fair, and while this demo does not hold your hand, it does definitely give subtle hints through exploration and trial and error to discover what you need to do. Furthermore, the level is simply too short to add or change anything as far as objective indication.
Hey thanks so much for playing! And yes, the last digit is a little difficult to find, as by design, but we'll give you a hint, it's hiding behind something breakable. We're sorry you found the game too difficult, we've recently received feedback that it was too easy, so we're not sure what to believe at this point haha!
Hi there gphob1a! We're so glad you enjoyed the demo! And thanks for the feedback! The respawning Dreks is because the sewer is infested and we wanted to give the feel of a never ending threat. If you play stealthy, their not too much of an issues, it's when you take the loud approach is when things get dicey. Nonetheless, we're happy you enjoyed the game and will be taking all of your feedback into account moving forward!
Hello there. We're sorry to hear that you didn't enjoy the game. However I think you really need to understand that, the game was made in just under 5 days by 1 person. That's a pretty short amount of time to make a game like this. You also appear to be in the minority, as most people very much enjoyed the game. We know we cannot please everyone. The game was not inspired by or have anything to do with Resident Evil 7 or Outlast. If you could provide the email you used to purchase a copy, we could see about refunding your $1.00.
Thanks so much for playing Neco! You finished it much faster than you did The Bloodbath Trials, so congrats! A lot of the things you mentioned and experienced in you play through have since been changed, tweaked or fixed. Thanks again!
Hello! We're sorry to hear your having trouble with the difficulty of the game. If we made the game any easier, it would be too short of an experience. We understand the game may not be right for everyone, however we encourage you to keep trying! The game requires a lot of trial and error to get into a rhythm of strategy. We will be updating the game at some point and perhaps we will tweak a few things while we're there to better pose a more even challenge. We really hope you enjoyed what you have played so far though!