Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Out Of Bounds Games

11
Posts
4
Topics
72
Followers
1
Following
A member registered Oct 12, 2015 · View creator page →

Creator of

Recent community posts

Back in 2022 I released what was a hobby project called Wayfarer onto Itch. I was interested in exploring story generation like you see in colony sims but with the player fantasy of being a captain, have your own ship, and have the crew come to life through social simulation and emergent storytelling.

Fast forward to now and I've assembled a talented crew of people that have helped take it from that scrappy prototype to something I'm really proud of and that I hope you'll enjoy playing!

Here's the demo:
Sea Of Rifts Demo by Out Of Bounds Games

Here's the prototype if you're curious how much has changed in the past 3 years, it's a lot!
Wayfarer Prototype by Out Of Bounds Games

It's been one hell of a ride getting the game to this point so if you want any advice on taking a game commercial let me know!

Your welcome! Glad others find it useful :)

We decided to make an abstract 80s racing game inspired by the Cityscape music video I posted a link to earlier. We still have to get the gmaeplay finished but the visuals are coming along nicely as you can see in this GIF:

https://twitter.com/AlexanderBirke/status/79011830...

Yeah It really puts a focus on what's happen at the center of the video I think

Well the internal framebuffers for those consoles might not be in a common aspect ratio but since they are made to be displayed on 4:3 TVs they don't qualify.

We don't really want to enumerate aspect ratios that are not allowed. Generally speaking you either make something that's square, longer than widescreen or in a tall format such as in arcade cabinets. The idea is to make something where it is clear it's not a standard resolution so making something in say 4:3.2 would defeat that purpose ;)

I just found this list of videos with non standard aspect ratios. It's really cool to see how the different aspect ratios help to shape the experience of each of them

http://www.premiumbeat.com/blog/8-creative-videos-...

My favorite is Cityscape. What's yours?

Yup it's in Unity. I just uploaded a new build with a better collision mesh for the car and some trash cans to drive into. Had hoped to add traffic as well but that must be a post jam addition. I might turn it into my next full release but it is a very ambitious game with a big scope if this is what I decide to do so I will have to do some more prototyping to see if it is feasable.

I'm working on a game called Hover Cabby inspired by Crazy Taxi and Fifth Element where you fly around a city in a hover car and have to pick up customers and deliver them as quickly as possible. I just uploaded the first build and I'm looking for feedback on it! https://outofbounds.itch.io/hover-cabby