Good game and interesting idea.
I like experimenting with ecosystem but I have some problem with "reading" what's happening.
Hard too understand when something was eaten or why plants died. Because of it it's hard to measure impact of your choice.
But as a prototype it's good
OttoMear
Creator of
Recent community posts
Yeah, I agree in the game there is nothing that encourage to use looping mechanics for player advantage.
I tried to make enemies hard to confront directly and encourage use of "loop" to shoot through walls but I didn't have time to balance this correctly. (and as result made this game too hard)
Thank you for your suggestions. If I will revisit this idea, I will keep them in mind
I really really like this game. Easy to understand and generally fun concept.
If make small suggestion:
1. It's too easy to misplaced railway and block yourself from progressing in some directions. I think option of deleting tracks (or deleting of not looping tracks) can improve feel. (Or it's can be part of the challenge idk)
2. Logic gate or alternated railway switches, for automatization of path managing
Get into the cab. Pulled the levers. The fur moved. I started walking back and forth. Didn't know how to jump. Opened the manual. Learned to jump. Met with enemies. I did not understand how to shoot and lost.
After 10 minutes.
Flying over the battlefield, fighting furiously, but still losing.
Great control feel 10/10
Art design is great, interesting shooting mechanics, and good level design.
Unless you want checkpoints and so that after the hit they don’t remove the graze point or remove only a part. I've already taken damage, I'm already punished for being careless.
Cool little game.
I have some problem with hitboxes. Because sometimes not really clear when bullet fly under building, and I need time for understanding this mechanic. Some hitboxes on the road, where kaiju. Visually clear but illogical.
All in all. Feeling that art is more important here than mechanics. And it should be the other way around. If you draw everything with a top-down view, you can get rid of some of the problems.
But it's look very good. Keep it up.






