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Orangudan

27
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2
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1
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A member registered Jun 13, 2019 · View creator page →

Creator of

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Yeh, I thought I had fixed that bug, but those slippery fish get everywhere. Thanks for the feedback.

Thanks for playing and spending time to leave feedback. The "hard to readness" was intentional to give some difficulty to what is otherwise a fairly simple task, but it might make it too hard.

Glad you liked it, thanks for the feedback. -1 is an elite score.

Yeh, I think the brown colour in the Colours puzzle game is either bugged or needs tweaking or was it all the colours?

I err....didn't manage to do anything....I read the instructions and tried different inputs but I was comprehensively defeated. As others have said a tutorial or just a initial indicator or example to get me going may have helped. It looks interesting and I like the concept - would have liked to have got past the first camera. Well done on putting it together though!

This is a crazy fun game - total wonderful jank, and im down for it. Love it, love the vibe and the overall aesthetic. Love the craziness of it. Goood submission.

Sorry - It was totally on my list of stuff to implement, but this got away from me. Thanks for the feedback though it is much appreciated.

Thanks for the feedback. Pretty good time really. As for the suggestions, really appreciate them and I might just take them forward in a future iteration as they align with some of the ideas I was thinking of too.

Thanks for the comment - I dropped the ball on the accessibility front. Sorry!

Really great game idea. Loved it. The timer seemed a bit too short perhaps. Honestly think that the game would do better without the timers and lean more into the story and clues. Otherwise really good effort.

Concept works well with the theme. Well done on getting it done and submitted. With a bit more polish and work there is a fun game there. Keep up the good work!!

Good effort on a first game and gamejam. Keep it up. 

Wow, interesting game. Novel, well done, unique thematic graphics, unified art style. It has a charm and despite defeating me i enjoyed myself. Bravo!!

Good effort, the rotation when turning around could probably do with being slowed down. But otherwise a really good job.

Good effort, the rotation when turning around could probably do with being slowed down. But otherwise a really good job.

Yah, I had to guess most of the time, but neat idea and some funny dialogue/scenarios could be something cool.

Nice game, love the chill vibe and overall atmosphere with the music. Love the novel mechanics. Really good effort.

Nice! Fun little game. Lovely cute animations, fun music and sfx.

What a vibe. Very compelling, I didn't think it would be for me, but it was for me. The setting, the sfx and the dialogue were super especially with the voice acting. My only complaint was that I found it difficult to navigate at first, not really knowing what the different colours of dots were and then later as the map became very cluttered and some rooms were obscuring rooms underneath. I knew I missed some stuff and then didn't really feel like going back due to not knowing which way to go. Anyway I think my progress through the ship overtook my actual progress through what I was meant to be doing and so I didn't finish and didn't really know how to finish. So I definitely missed something. Anyway. Great game, enjoyed it immensely.

Nice job. Couldn't get past the first level definitely a skill issue. Love the mix of platform and dialogue, love the enemy eye barks. Well done.

Oh no! Please accept my apologies. You are right of course on both counts. I definitely should have provided alternative controller options and i entirely meant to,  however i indeed ran out of time to implement this along with a Kaiju sized list of other features. Sadly stuff came up and i barely submitted anything at all. 

Hey thanks for playing the game and for the feedback. I've added a quick instruction to use a gamepad thumbstick to move. I had GRAND plans for more levels and obstacles etc Heho. Not this game jam.

Impressive visually with animations etc. But as others have said could do with feedback that you are actually harming the enemy or maybe even a health bar. Also the delay at the start until enemies appear is too long and confusing. Also the font especially for keys for interactions is difficult to read especially in a an action game like this. Otherwise mega impressive and a cool looking game.

Potentially quite addictive. Difficult to see the enemy and their shots in the distance. Sounds became fairly repetitive - amazing that you put an option to turn off sound!!! I had fun. Thanks.

Liked the art style, could do with music. As others have said the combat is difficult and there is a delay in the attack and then animation for striking the enemy. Otherwise it looks great and could be fun.

Didn't have a scooby doo what was going on. Music nice and the title page was intriguing. Instructions would be good.

Nice neat little game. Enjoyed the concept and main mechanic. The tight level design led to nice difficulty although the trees were a bit annoying to get stuck. Music fit well with the theme, but became a bit repetitive.