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OpenRift412

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A member registered Apr 30, 2018

Recent community posts

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Hi there! I'm looking to get into game quality assurance, and I'm hoping I can further build my skillset and meet some cool people along the way! I have an ISTQB Foundation Level Certification in software testing and I'm willing to do paid or unpaid work, depending on the needs of the project. My main strengths are attention to detail and game feel, which in my eyes are crucial for any QA tester and ensures a smooth game launch. 

You can reach out to me on Discord at openrift for further background information and follow-ups. Thanks for reading and I hope to hear from you soon!

Great stuff, been waiting for something like this for a long time!

I do however have some suggestions and bugs to report, so I'll list those below. 

1. Crosshair scaling: would be much appreciated if the crosshair was scaled just like the rest of the HUD.

2. Widescreen compatible FOV: currently the FOV doesn't compensate for widescreen resolutions, so you have to increase the FOV to match the original 4:3 vertical FOV.

3. The text sound in the menus is a lot more noisy and rapid than in v1.13.

4. Game sounds still play when the game is paused in the menus.


I know this is based on leaked code, but I think some sort of page for submitted suggestions and reporting bugs would be much appreciated.

Vaporwave meets horror. Interesting. I love it.