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Nicu Pavel

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A member registered Oct 20, 2018 · View creator page →

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this looks like an issue on Android which I can't replicate

1. Look for an airfield that you own that has Available Transports (check tooltips or mouse over the airfield to show this information on top right corner)
2. Move your unit to this airport hexes
3. Next turn press Embark icon and move the plane.

For chrome just go to http://panzermarshal.com

Android should be up, and 2 more apps (with the rest of campaigns) are being in "under review" status. iOS will follow soon.

This should be fixed in 3.2.6 you can now win by destroying all enemy units. You can also turn on Show Hidden Victory Hexes in Settings for an early victory (but probably not what scenario designed intended)

Yes, planning on adding this back, we're going to keep track of countries that players buys units in the save game.

You don't have to "buy it" just click on Download, the game is free, donating is optional.

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The units that you see are usually battalion size, sides/rear isn't the side/rear of a tank. But the mechanic accounts for multiple units around a unit and multiple attacks on a unit. I noticed the prices of Soviet vs German tanks, I'm not sure why the equipment author (AdlerKorps) chooses those prices, need to investigate.

P.S. The tutorial is intended to be transformed in a easy to play campaign.

Could you try in 3.2.5 ?

On what platform you play ? MacOS/Linux/Win ? Would be great if you could upload a save game or put a cloud save id here or on issues reporting: https://github.com/nicupavel/openpanzer/issues

Platform that you play on ?

I would definitely like to play this kind of scenario and I wholeheartedly agree with many of you observations on how people choose to fight in the last stages of war, it was always one of the things I would ask myself  "how did they feel and thought" but on the other hand one of the things I never hope of experiencing.

The main problems that I see are technical, even with the current engine someone must draw the maps (the maps are not tile based) and then would be a question of scale of units, we use battalion sized units where in a city battle many were tank vs tank like battles.

Also about italian campaign, these are old campaigns that we are trying to revive, many authors are no longer active or care.

Trying to find and fix this issue for next release

Click on Wrench icon to open equipment window, click on your Artillery unit, click on the same artillery unit in the window just below (should be already selected) and click on the transport options that should appear below. If no transports shows, tell us the name of the artillery piece so we can double check.

I will have to do a new build soon. Until then you can play it directly on your browser from Android by going to http://panzermarshal.com/beta/

Do you have a save ? Playing on PC or Android/iOS ?

This looks like it's plaguing Android newer versions and I can't really get to the bottom of it.

For now the beta releases are not available for mobile (Android/iOS). Best way to play it on Android would be to use the web browser and go to panzermarshal.com/beta/

Until we move to a public scoreboard (with medals and stuff) please post here your victory screenshots at the end of campaigs.

Thank you.

For issues please use the URL below to report them. Attach a "Cloud Savegame" if possible.

https://github.com/nicupavel/openpanzer/issues

Please checkout: https://github.com/nicupavel/openpanzer/issues/227

Hi,

Due to increasing number of comments it has become difficult to keep track of the issues that were reported so I had to move this from plain comment like board to a threaded message board. Sadly the old comments can't be added to this new message board.

We will probably have to move this forum to a threaded discussion. It's hard to keep track of discussions with post only mode. Sadly we'll lose all the previous discussion :(

You need to close the deployment window, you can do this by clicking the Wrench icon (once or twice depending on windows state)

Can you tell me the exact campaign/scenario and send me a cloud save id if possible ?

Glad that you figured out, that UI interaction is quite bad but I haven't yet found a way to do it better.

For changes please see: https://github.com/nicupavel/openpanzer/issues/220

Mac app should be fine. It would be great if you could "Save to Cloud" and give me the ID of the save game so I can look.

Good save thanks! Managed to replicate and partially fix the issue. This happens when you buy/upgrade one of your units from a different country than the your campaign playing country. I will issue an update next week.

Italy campaign ?

Due to Android size restrictions I will release Panzer Marshal: Axis (Axis campaigns) and Panzer Marshal: Allies (Allied campaigns) or something along this lines.

Good ideas, some of which I'm already thinking of implementing like the extra leader properties over a certain experience threshold.

Indeed the overrun is too much once you get strong units and overstrength them, thinking about some fixes for next versions.

I'm not sure about the android save issue, works on my tests, needs more investigation.

Congratz !

Hi, 

Thanks for the feedback. There is a difficulty setting when you start campaign maybe the next difficulty would be something that also limits the units on the map beside prestige.

A new version is in works although I'm in a busy period atm but aiming for a new release till the end of May. Donations can be made on this website before downloading if you wish. I'm mainly going to use these donations, once there would be enough, to keep the game in the iOS store and maybe Steam in the future.

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I don't think that's allowed, I'm not sure about the legal implications but Panzer General 2 is still sold by GoG.

Why aren't you using the Android app instead of playing in browser ? Do you know your Android version/Device model ?

Strange bug, would you care to save to cloud and give me the save game ID ?

Android has the same code base as the standalone version. The difference in campaign path can be checked in campaign screen by pressing the 3rd button on the bottom (the one with the map icon). As for paratroopers I will have to  check this and also improve the mechanic.

Even if you move closer ? I will need to check, last time I checked I could enter hex (see below).

Of course. As for the symbols, if you are referring to unit information icons you can mouse over them and wait for tooltip. But I'm doing a help windows for next updates to make it more clear.

No, but that's a good idea, maybe even an in-game detail log.