When the next patron update is ready, which will be soon, 2 weeks at most, less than that if everything goes well.
OnionCuttingNinja
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Do you have version 0.23.1 or version 0.23.2?
In 0.23.1 there's a bug, Emily's 3rd dream can only be triggered if you choose the middle dream level (under Dreams -> Choose dream level). Afterwards you can go back to the highest dream level to see the last 2 dreams.
In 0.23.2 it *should* be fixed, though, unless the bugfix somehow doesn't work as intended.
You need to go to the lobby exit in the afternoon (during a work day, so Monday-Friday), there should be a "?" head button there, click that and it should take you there.
in the heart menu, there's also a "Sidegirls" button at the top, if you click on that it should also mention what you need to do to unlock that sidegirl.
There aren't many of them:
In 0.22b (and older releases):
- Mary's is unlocked as part of the option to invite her to your room, after Chapter 1 has been cleared.
- In the Christmas Special 2022 (separate download), Leyla has at least one anal animation in her epilogue scene.
In 0.23 (not public yet):
- Jenna's is added to her regular dungeon sandbox options.
- Emily's third dream has a new option to put it in, if she's at Relationship 2.
- On the Carnal Crystal (unlocked after Jenna joins the mansion), there's an anal fantasy for Iris.
I might have missed one, but for the most part that's all right now. Kate will get one soon.
Primero que nada, esta es una traducción de Google Translate, espero que sea lo suficientemente buena. Lo siento, pero como no tenemos a nadie en el equipo con suficientes conocimientos de español y el esfuerzo organizativo y de tiempo para cada traducción, independientemente del idioma, sería relativamente alto, no nos ocuparemos de ello durante el desarrollo en curso. . ¡Sé que existe al menos una traducción no oficial de TM! Hay uno que también se mantiene, por lo que mi recomendación sería buscarlo. Tal vez después de la actualización final del contenido haya una traducción oficial basada en la traducción de un fan, pero no quiero prometerlo, ya que siempre no hay suficiente tiempo para todo el contenido y los nuevos proyectos que nos gustaría hacer. Pido comprensión.
> Aww. Is there any plans to add any?
No, sorry. There's only 1 more girl planned, and she's on the curvier side.
In general, too small/flat boobs are unfortunately considered an indicator of a character potentially being underage by sites like Patreon, and there are no exact minimum size/depth values defined by them so as a dev you're somewhat at the whim of whoever checks your work.
Which is of course objectively bollocks, since biologically, flat areolas would be a much more accurate indicator of maturity than chest size, as the latter can vary greatly by nature and is heavily body-fat-percentage-influenced on top of that.
With that being said, there'll be a new side-project soon with a tall but relatively flat-chested girl, where all girls (well, at least their lewd scenes) are avoidable, and some of the later side-girls will also take it as far with the flatness as we feel we can go without repercussions.
It's going to be a while, though.
> And is it possible to only go for specific characters and ignore the others?
Well, sort of.
Not if you play the game 'properly' from the beginning, but it has a "Skip to" main menu option that lets you skip to a later point in the game.
If you jump to the beginning of chapter 2, you can watch the redhead's story scenes from Chapter 1 in her gallery and skip the 3 other original maids, and focus on the white-haired Ch2 maid, if her chest is small enough for you.
The sidegirl I mentioned is a bit later in Chapter 2, you can use the "Skip to" again and jump to the point "after Mary's Ch2 story" if you want to avoid the other girls as much as possible, then go to the mansion entrance during a workday afternoon, there should be a "?" icon, clicking that takes you to her story scene (she's the current cover girl).
It depends :)
On average, about 4-5 weeks for major content updates (once per month), although 0.22 and 0.23 were a bit faster at 3 weeks each.
0.24 is planned to launch early April (for patrons), but I might release a smaller 0.23.5 mid-March to shorten the wait, then 0.23 would become free a bit earlier, too.
You can disable that in preferences.
Generally speaking, for "basically free, but needs some support on patreon to keep developing it"-games like this, it's important to reach as many people as possible.
That being said, it's hard to say how much marketing benefit this particular feature actually has, and your point is of course valid ^^', so we might reconsider this.
Thanks for the feedback!
For the devs of Lessons in Love and Lewd Town Adventures, while going SStar-only did put a dent in their revenue compared to Patreon, it worked out at least well enough. Many people prefer Patreon, of course, but if there's no other choice to support you and get early access to updates, I'm sure a lot of them will move over to SStar.
You could possibly also try adding a pixiv fanbox page, I've seen at least one dev of a KK-based game do that.
Sure, Yen as currency might feel weird, but at least they allow some more common payment processor options.
I'd try to keep going via those options as long as possible, since I'd assume replacing all graphics would be a ton of work, only to have Steam possibly reject it.
CK is the game that got me into making KK games myself and still my fav game-with-KK-graphics out there, so I hope you can finish it the way it's meant to be :)
Sorry to hear that, but we tested this before the release and it worked as intended on our end.
As mentioned above, it's likely that the prerequisite for the Iris ending simply hasn't been fulfilled yet, but there's a low (but not zero) chance of bad RNG, too.
During testing when we had only Leyla's, Emily's and the 'nobody' ending and the probability was 40% for Emily and 30% for each of the others, I got Leyla's 9 times, Emily's 3 times and the nobody ending zero times in my first 12 attempts. I doubted the RNG, too... but when we ran tests in the 100eds, it started to even out and give the expected probabilities.
It's possible that RenPy's RNG implementation is a bit 'clumpy' somehow, but we need to use it to ensure savegame compatibility.
We'll try to improve this in the next update and also add in-game hints if the Iris ending isn't reachable yet.