I see where you're coming from, but I've mentioned before (not just in comments) that update 0.2 would be more of a "when it's done" update anyway, since it'll be fairly big, so it was always going to be at least 2, more likely 3 months even in a best-case scenario.
HHR has fairly many characters right off the bat, and I want to avoid the situation of Corrupted Kindoms' Act 3 in its early days, where it took several updates before it was really playable and had any content worth mentioning.
It would be a different story if the game was already on a regular release cadence, but...
in this case, an announcement would've amounted to "instead of I don't know when, it's now I don't know when +1 month or so".
I guess one could argue I should've done more pre-production, better planning, released 0.1 later etc., but hindsight is 20/20.
Also, I'm an introvert, I only communicate when I feel I have to and prefer to focus on the actual game development.
You won't see me fix that trend, I'm afraid ^^'
That being said, starting with 0.3 the plan is to have an update at least every 5-6 weeks, and any delays to that would be announced, yes.