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Fair points. It's just that it's quite easy to forget which game dev mentioned he is gonna need 2-3 months for an update and which didn't, especially when you follow a lot of games. I don't have a problem with waiting 3 months for an update if the quality is worth it. As I said I really just wanna know that the development is still in progress so there is a point in waiting (and potentially supporting a project finacially). 

I fully agree on the part about avoiding a situation where there is too little content to fill an update. Many sandbox games do that and it's honestly a massive pain, especially if there is a weekday mechanic. Ended up in situations way too often where I had to spamclick through almost a full week just to get to the next event.

Instead of "I don't know when + 1 month", I was really just thinking a short one or two sentence post saying "Still no ETA, but I'm (still) working on things." And maybe add something like "x words/renders/scenes/whatever have been added/made/created so far" or "here, have a random new pic that shows I'm working on stuff yet doesn't really spoiler anything".

Oh, didn't intend to critisize your pre-production, planning or whatever. Any kind of creative work is hard to plan out far in advance. I was really just aiming my complaint at the lack of regular communication. Which brings me to your point about being an introvert. Nothing wrong with that, I'm honestly quite similar. The only reason I even brought this up to begin with is that many indie devs are currently being far too uncommunicative and just leave their communities hanging without regular updates (not playable updates, but really just dev logs or any kind of sign of life). At this point this trend is getting so annoying that I felt I had to speak up about it and you were really just unfortunate to be one of the first devs I brought this up with. It's just a massive pain if you are following dozens of projects like I do and for more and more of them you don't know if they are just held up by IRL stuff and/or a particularly big update or if they abandoned their project without a word, simply because the devs don't give regular short progress updates/reports.