Thanks David :)
Recent community posts
Sure! I think I understood that, but there are some cases when it pops from one edge to to the other, and I couldn't get there in time! Anyways, it's a very minor thing. It doesn't happen very often.
Good game! A bit hard for the beginning I think. I wish there was more an easy way to get through bolders if we are on the other side of the screen and can't get back in time to the protective crate. Apart from that, brilliant! And Godot Power! Yay!
Crazy work for only 3h! I really liked the pixel art look, but I was also curious to see the full detailed 3D models (seen in your screenshot). The gameplay is pretty smooth, but I find it difficult to NOT make the chickens fly away. Anyway, awesome job!
Well done! In only 3 hours? Crazy! I would have lower the timer before becoming a stone/cube when you don't move. It's difficult to use the "dont move" mechanics as it is I think. Apart than that, awesome job!
Hello there! Thank you so much for testing the game! And don't worry, the game is quite difficult and not very user-friendly at the moment. You're feedback will greatly help me to improve it :)
Yay! Thanks a lot mate! For the video and the feedback :) I planned to gives access to all tracks and animals from the start in the final release... But if there are a lots of demands like yours, I'll sure consider making some kind of unlock system. Thanks again! Or maybe lock only half the tracks...
Thanks a lot for the video and the comment :) You're right, I still need to work on some stuff! Regarding the crate box, I was considering to change them, so your comment conforts me in this thinking!