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I haven't finished the game yet, but my God, Clem is so perfect. I think gender-neutral pronouns don't usually shine in games like this cuz non-binary characters tend to be supporting characters (most of the time they're little in design, too, as if just cuz someone is non-binary they can't be as beautiful as a binary person). Clem is beautiful, they're sweet, funny and perfectly real. I usually don't like slice of life games but damn, 21 Questions has a lot of charm and I really related to Clem.
"What if I'm just a orange cat?!" lmao
My favorite moment in the game was when the girl's PlayStation comes to life and competes for the thief's love in a dance battle 馃槶 It's a cute, fun comedy, and the thief is the only rational character in the game LOL. I don't think I have anything to complain about this one other than it's short, but it was enough to entertain me. And the plot twist made me laugh a lot. Like, in several parts of the game, the thief says things like "I want to go outside and eat dirt" or "They always made fun of me for being so small," then at the end, he takes off his mask and reveals himself to be a WORM 馃槶馃槶馃槶 Seriously, I never thought the line "Would you still date me if I were an worm?" would be so real LOOOOL And he's an adorable worm! The whole game is very beautiful and fun, better than many paid games!
This was a game that I didn't like very much 馃槗 To begin with, I was disappointed by how short it was, cuz I don't remember seeing that it was a demo, and if I did, I didn't believe it cuz the game file is over 3 gigs, which seems absurd to be just a demo (and the game is stupidly fast for 3 gigs). If the game was meant to be uncomfortable, it did that very well, but precisely cuz it was uncomfortable, it didn't encourage me to wait for the full version—and I LIKE uncomfortable games, but this theme of manipulation and "rape" bothered me, especially cuz the game says it's "rape," but the protagonist appears happy in the RAPE CGs. It makes everything much weirder to me, as if she has Stockholm syndrome. The game's graphics didn't appeal to me either. While Louhi's sprites themselves aren't bad, the linework and shading aren't very well done, in my opinion. For example, whenever Louhi has a medical accessory, the accessory feels like it's not part of the sprite's design. The voice acting... I personally don't like voice acting in visual novels, unless it's really good (which it isn't). Louhi's voice acting is monotonous, as if he were talking to an autistic child. I know that might be the intention, but I found it hellish to play the entire game with him talking like a weirdo. I think it's interesting that they've inverted the archetype to something more terrifying, but I think there must be better ways to do it than constantly humiliating and harassing the protagonist as if it were a good thing.
Look, I think I'm capable of liking everything in its own way, but I saw very little charisma in my personal hater. I like short games, yes, but this one being so short and the lack of drama in the writing made it a bit boring for me. I also expected something much darker cuz the guy's smiling in a very creepy way on the game page. I wasn't disappointed by him awkwardly laughing at the protagonist's antics, not at all, but it was one of the few highlights of the game for me. I LIKE black and white games like this, but I think I like it more when there's some ulterior motive. Like, in Blankspace, the game implies that Beryl is colorblind, and in the Copper Eyes comic, only those in love see color, which is a sweet reason. But my personal hater is just black and white because, and I didn't understand 馃槗 In some games, they also use a third color to highlight, like in Alter Ego, where the important details are in blue, and everything else is in black and white, or in Andy and Leyley, where most of the colors are to differentiate the eye colors (of the protagonists vs. the supporting characters). I think my personal hater was a cute experience, but I found the criticism about the hater being a fan very harsh. I remember the protagonist just flirting with the hater, literally saying he's a fan and not a hater. Writing this, I also realized the game had a lot of potential to become something bigger. Maybe by exploring the hater's obsession better, showing the days passing by and slowly developing a romance between them. For those who like sillier and more comical things, it's alright, but I personally like more complex things.
I love stuff like this! Before Liev revealed his true nature, I was already in love with him cuz I thought he was so kind and understanding. Then he revealed he was crazy, and I fell even more in love with the game cuz I love dark stuff like that (but I fell out of love with Liev, obviously, lmao). I think it's fair to say the game is an anxiety simulator. I played it all the way through the night it was released and had adrenaline pumping until I could fall asleep. The game's setting, the music, the moments when Liev gets angry and the screen turns red—it's all VERY well-produced, in my opinion. I don't think Liev being standard is a bad thing; I think "classic" is the right word. The game inverted the idea of Yandere Simulator (you control the yandere and kill the girls who like your senpai), which I'd never seen before. It's precisely Liev being crazy that makes the gameplay more exciting, and I, at least, had a hard time realizing that being nice made him worse. Liev's background is a bit basic and vague, but I find it captivating in the context of the game—where he can't/won't talk about his past and the protagonist wants to help him overcome the bad things he ignores. The last ending I played was the one where he kills and tears off a piece of a bully's arm. I finished the game traumatized, but I loved the CG of him spying on the protagonist 馃槗
I started the game feeling bad for Michelle, then bad for the protagonist, then bad for Michelle again 馃槗 I loved the game from the start cuz the description simply doesn't make it clear how dark the game is. I remember just reading something like "Look, your dream girlfriend is here!" and thinking it would be something cute and maybe philosophical, but the game starts with the protagonist kidnapping Michelle and I was like "oh okay", but in a good way LOL. I played all the endings in the game and almost cried with the good ending where the protagonist accepts Michelle for who she is cuz I identified so much with her. My entire adolescence I was starved for attention and tried to mold myself to what other people wanted from me so I wouldn't be alone, so I grew very fond of Michelle and was hurt when she "revealed her true appearance". Seeing her say that "nobody cares about what I really want" hurt a lot :( I recognize that it's very short but things like that really get to me so I loved it 馃様
Well... The humor is quite peculiar, but personally, it's very much my kind of humor 馃槄 Even though it's very short, it doesn't bother me. I'm used to playing short games between longer ones. I think the graphics are a bit lacking; they're a bit grotesque, but they fit well with the game's humor (like when the monster's arm ROTTS and they panic, lmao). But the disappointment comes mainly because Dr. Frank's first sprite that appears is really cute, so I was expecting more of that instead of UGLY ZOMBIE MONSTER. Having only two endings didn't bother me either. It would have bothered me if the ending was terrible, but I really liked it! In the end, Dr. Frank starts to value the people around him more and manages to overcome Dominik's rejection, which is great! I also found it very emotional when Frank goes to confront his ex and he doesn't care at all. I identified with that cuz it's something that happens to me often (I care about things more than others). That's also why the ending was so beautiful to me. I don't think it's a game for everyone, but it was fun for me.
I REALLY enjoyed the game's romance! It's light, cute, funny, and the characters are very lovable, especially Sam. The way they approach her transsexuality is very realistic and comforting! It's subtle, but it carries a weight on Sam's chest, and the way the game twists her insecurities into something sweet captivated me. But there's an important detail I didn't notice when I downloaded it...
At least for me, I started playing the game cuz it was marketed as a zombie dating sim. But it's a slice of life, and Nicole being a zombie doesn't change the plot at all. The game doesn't even explain why she's a zombie, and she supposedly doesn't smell or rot. There's also the part where Sam buys Nicole clothes, but she still wears only her old shirt and underwear, which frustrated me a bit. I don't have much to complain about the poly route; it feels more like a cute add-on than a real route, but I found it cute. My favorite character is undoubtedly Sam (she looks a lot like a friend of mine who is also trans, an aspiring pastry chef, and has literally the same concerns as her). I just found it disappointing that there was no focus on the game's premise.
Nossa eu amo demais esse jogo, eu tenho muita experi锚ncia em jogos desse g锚nero e esse consegue ser um dos mais carism谩ticos que j谩 joguei (at茅 meu namorado concorda mesmo sem ter jogado, eu mandei print do jogo inteiro pra ele KKKKKKKKKKKKK). Julian e Buzz-Bee melhores personagens 馃檹 inclusive fiquei na d煤vida, voc锚 茅 brasileira/o? Esse 茅 um dos 煤nicos jogos que vi por aqui que s贸 tem os idiomas ingl锚s e portugu锚s