Glad you liked it! I 100% agree that some of the puzzles in core were too hard, especially the one where you have to jump on the car to make the jump. We had no time to get playtesters at the end so we didn't realize how hard it'd be
OliverL
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Big fan of the climbing and grappling mechanics - they make the gameplay and platforming feel much more dynamic! I thought the automatic snowball aiming was a cool feature, though there were a couple of times where I wished I could manually aim since it was going for the wrong one. Maybe the ability to swap between automatic and manual aiming could be added?
The small details like the online lb at the end and the controller support are also appreciated :). Nice work!
Really cool little puzzle game! I think the mechanic of swapping polarity with space was pretty cool for the puzzles! One thing I would change is allow the ability to keep your magnets down when you restart the level so you can try again with the same placements. The art style looked very polished, nice entry!
I'm glad you enjoyed it! The intended solution for this level was to jump off of the car for a little more height to be able to make the jump, but I think we made it a little bit too difficult overall since we ran out of time to refine the levels near the end.
Also glad to hear the web build worked for you! I think I expected it to be laggier than it was
I really like the yin & yang theme implementation and the art style of the characters! I got stuck on the part where you have to jump on the white and yellow floating guys cause I wasn't sure how to get past it, so I think a little more explanation from the game would be helpful, but pretty cool game overall!
Pretty fun game, I especially like that you can build up a lot of momentum then rocket jump off of the red bullets to go really fast. The level was quite well designed. I also liked how the robot's arm actually rotated around their elbow, it was a nice little touch. Check out my game too if you're interested :)
Really fun game and the art and meme are great. It also feels very polished, so congrats to the whole team! The only problem I ran into was that in one spot the camera would zoom in way too much, which made it hard to see where I was going, but other than that, super good game. If you're interested, check out my game too :)
Thank you for playing! I completely get where you’re coming from with all of your points. It isn’t explained at all in the game, but the thing that made tires and wind feel inconsistent to you was that the amount of height you get from them changes depending on if you’re holding jump or not. By holding it after bouncing/leaving wind, you get way more height than if you let go. Again, thanks for playing and taking to time to write that
Really well done for the time frame and especially for being made in scratch! I saw another game of someone who had almost the exact same take on the theme, but this version is by far the better one. It's way more polished and the art and movement mechanics feel a lot better, so congrats :). If you're interested, check out my game too btw