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ohmlet

39
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A member registered Jul 03, 2017 · View creator page →

Creator of

Recent community posts

Thank you ! I'd like to take a more educative approach if I ever expand this into a bigger game ^^

Wow I'm flattered by the comparison ! We would really enjoy making a longer version with more art pieces and new mechanics

Thank you for playing our game :)

Thanks !

thank you for playing the game and for your kind comment ! It's true that we took some liberties about some paintings 

This was fun! it's good to see mobile for once, and for a good cause too !

The intro was spectacular and the art is gorgeous ! Very well done !!! :)

Very clever idea, I've always wanted to make a game using simple embeddings !

We have a bug where we are missing an icon to tell the user that something is missing.
You have to find the key to open the door ;)

Very funny game ! I loved the personality of ze cat

Thank you for playing our game ! This is my first time using Unity's first person controller and I didn't take the time to learn how it works haha

Love the artwork !

it's really cool and well balanced for a puzzle game : playable but still hard enough. good job !

very cute pikmin-like game, i love them :)

Incredible game with a surprising concept and a deep theme. I recognized the undertale inspiration and loved it !

woah, the graphics were amazing ! The voiceover was a great touch.

Thank you for your kind comment <3

I've tried it on Chrome and Firefox and it works fine for me.
Maybe the graphics are too large and cause issues during loading on lower end computers? I don't really know how to help you sorry,
Thanks for trying to load the game for an hour  anyway

woops we didn't have much time to proof read our dialogs during the Jam. I plan to update the game in the coming weeks to fix some small issues. Thanks for telling us the typo.

I loved it ! I have to admit I was expecting a shittier game
I ran into an issue just before the second zombie wave though, I ws going back in the level when a wall spawned on me and prevented me from moving :/
Great concept anyway

Very similar to what we submitted to the JAM (even the title is the same !). Your interpretation allows for clever level design and the introduction to the different mechanics is pretty well executed. Good game overall, too bad it's missing sound.

We did not have the time to do a final playthrough so there are still some bugs in the final levels...
Sadly since level 17 can't be completed, level 18 is unreachable

(1 edit)

The objective for level 17 si bugged, we realized it after just after we published it on ich.io so level 18 is forever unreachable...
To be honest we didn't think many people would go this far into the game

Some diamonds are purposefully hard to collect... Did you notice that stopping make you stand up ? ;)

Nice puzzle game, the TP slowly unrolling to limit movement is a nice touch. The game crashed on me at some point and I couldn't bother to redo the whole game so I did not finish it. Awesome soundtrack too !

I love the way you integrated the sword cooldown and the life in the game

Dynamic gameplay but gosh it's so hard for my little monkey brain :'(

The art style is awesome, the gameplay is reactive ! I'm not patient enough to play through all the puzzles though ...

The art is gorgeaous !

Very nice atmosphere, the controls are a bit hard to get used to though

Nice gameplay

I love the artstyle !