Thank you for your feedback! I think we should have made it more clear that regardless of what you picked between melee and ranged in the first choice, you still gained both types of attacks before the end of the tutorial. I also totally agree on the litch, he's probably the enemy in the most need of tweaking.
OberonTheWorm
Creator of
Recent community posts
Very interesting and on theme with the jam. I like how you use the white walkers as a benchmark to check how well the player has been balancing things. I do recommend maybe playing up the parody a bit more so it is more clear that this is a GoT parody and not a fan game. I'd also recommend choosing a different font for paragraphs. While fun and fitting with the theme of the game it's a bit hard to read. I think the font is fine on the title and the buttons. When it was on the paragraphs, I tended to not read the flavor text since it felt like I had to fight to do so.
Sorry I'm not going to say much cause I'm not a fan of Idlers. I only really noticed the lateral upgrades and none of the vertical ones. Also you can still scan stars with your mouse while the menu is open. The music and aesthetics sound and look really nice, though I have to agree with the others that the scaling and warping on the UI is something you may want to adjust or allow people to tweak in the options.
Very fun, would get excited to sell my store cause then I would have a blank slate to build something better. Some of the items didn't feel like they were working though, like the red one. Maybe its because it takes 10 days to trigger, but I swear I never saw it upgrade anything. I also wish you could disable either the scrolling background or the camera pan. They look nice, but made me a little motion sick. More of something to keep in mind if you go back and add an options menu.
I wish you offered a download of the game cause I wasn't able to disable my scrollbar nor could I get the arrow inputs exclusive to the game. Besides some exclusive control issues, I think the game is quite good. I definitely see a ton of potential with having fun with experimenting with the movement.



