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Kyle Nyland

A member registered Jan 12, 2015 · View creator page →

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I was able to get it with your hint about the corner trick. Thanks! That was definitely the hardest puzzle so far.

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Hi, I think there's currently a bug for Puzzle 55 on version 2.0.2! I'm not able to logically mark any tiles right from the start. I love this game though! Currently at 60/200 completed!

I just released an updated version of the game that should fix the issue. Please check it out!

Wani Wani Picnic: Playdate Edition - Version 1.0.2 - Wani Wani Picnic: Playdate Edition by Kyle Nyland (

Thanks for bringing this to my attention! It looks like something with the newest Playdate OS update has caused an issue with the game. I will look into fixing this as soon as I can.

Thanks! The Playdate lets you specify some images to display on-screen between the main menu and the game starting, so I used that to do a simple "wipe" transition. Basically, the sprite walks left to right, the right side of the screen looks like the main menu, and the left side of the screen displays the title screen of the game. The sprite moves to the right until the whole title screen is displayed. Then the game loads.

Thanks for the feedback! I just released an update for the game that should fix the jumping issue, as well as the potential crash when finishing a level.

Hey, I just published a fix for this! Enjoy!

qaint! - v1.1.1 Gallery Bugfix - qaint! by Kyle Nyland (

Thanks for playing! I will look into fixing this soon.

I didn't believe you, but you were right

Thanks for playing!

A great collection of vaguely retro-sounding loops. Each track gives you a quick glimpse of what the game would be if it were real. Much like the source material, the whole collection feels steeped in mystery and really evokes the feeling of picking up a weird bootleg cartridge from a bargain bin.


thanks for playing! i'm currently working on an update that will improve a few things, one being an indicator which stem is currently selected to be swapped.

thanks for playing!! 🐭🌸

Love the graphics, definitely feels like a computer game from the mid 90s!

Awesome game with a unique gear changing concept!

Nice Bomberman clone :) great graphics and music too.

Never seen Twin Peaks before, so I don't really get the reference. But the game was fun and the arrows matched up well to the tempo of the song. Nice rhythm game!

Neat game, definitely captured the bootleg feel. Nice work!

This game was great! Loved the CRT look and the art. I loved how the sound was so low quality. It looks like in the screenshot you could do special moves, but I couldn't figure out how to do any. Overall, I was really impressed by this one!

Wow, the graphics and feel for this game are outstanding. This ran super slowly on my computer though, not sure why. I didn't really understand what all the controls were or how to play. It seems like one player is always in front, so how does he shoot the other player? An explanation of how to play beforehand would have been nice. But the graphics and audio are top notch. Great work!

Great game! The squeak sound effects when you went forward really made this game funny and a nice race.

The music is excellent! I like the overall feel of this game and the controls are pretty solid.

Can't get past the title screen. I am pressing enter and space and they make a gun firing/explosion sound, but I can't get to the actual gameplay.

Neat Tron-like game. The eyeball movement is pretty good!

Cool idea! I didn't realize the first time that I played that there was only 1 shot per player. But a nice take on the theme!

Not bad! I would have liked a little countdown at the beginning of the match rather than jumping into it straight away. The game closes itself pretty quickly with less than a second to read who won the match. This screen could have stayed a little longer before closing.

Nice concept! Wish there was some sort of sound effect to let me know when I hit the target.

Nice Burger Time gameplay :

This game was a pretty interesting take on the theme! I liked the ability of recording a pattern for your opponent to play. Interesting choice of characters and music.

I feel like I just played a game on a calculator! lol. It was enjoyable.

Nice concept, I love the Katamari series! Beautiful singing. I would have liked to see some goofy sound effects when picking up stuff. Good work!

Had a lot of fun with this. The whole concept seemed like good goofy fun. My only complaint was that the solider sprite seemed to blend into the background a little bit.

I really liked the concept of a versus "infinite" jumper where you attack each other. It was very fun and very chaotic! The score and timer are getting cropped at the top of the screen.

Love the goofy sound effects and the overall feel of the game. It does a nice job of teaching you how to play right before if you had no idea (the intro - eating the dots, not the poop). Goofy fun that is really short and easy to play. Nice job!

I think that the fire comes out too fast. The game will be over before the players have a chance to figure out what they're doing. Also, if both of the players are on the same level when the floor sets on fire, Player 1 automatically wins when it should be a tie.

The flight felt super smooth. Overall, a really good execution!

Typical Falcon matchup

Loved the graphics and music! The concept was a little confusing at first.

I enjoyed it, but I was really confused about the controls. Is charging up supposed to let you be able to shoot forever? Is pressing down while inflated supposed to double your character? Overall, it was pretty fun and chaotic.

Definitely gave me a bootleg feel! It seems like spamming the attack button as fast as you can would be the optimal strategy. It is difficult to jump over the opponent's attacks. So basically whoever shoots first could easily win it.