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NULLTERM

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A member registered Feb 16, 2015 · View creator page →

Games

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Created a new topic Lighting and Shadows?
(Edited 1 time)

I'm doing a 3D voxel based game, and have been keeping in mind the 2 & 10 color constraints.  One question I had is, can we use lighting?  I've so far been sticking with unlit geometry cause I'm unsure if shading a blue poly to a darker blue means it's a different color "code".

What I have now...

What I was thinking as far as lighting (and maybe shadows)...

Thanks!


Build a hybrid air hockey + table/rod hockey outta Cerberus X (HTML5 target), voxels and Box2D.  Still tweaking colors, AI, etc but this was a ton of fun to build and play, can't wait til the final version is up.  Minimalistic jam was perfect fun over the holidays, and great way to start 2018!

Replied to s0ft in BuggyBall comments

Thanks! Was a lot of fun to build. Any comparison to Rocket League is high praise (amazing game)

Posted in First!

I'm third-sty.