really cool take on this
only thing i’d say is that balancing this concept may require quite a bit of work, i’m personally not sure how i’d approach this, but i feel that decreasing attack stat is much more optimal compared to other strategies in the current state
i guess if you have more ways to modify how the points are used/efficacy on certain things that might work
also very random thought but maybe you could try decreasing specific digits instead of the numerical value in certain instances, might be a fun experiment to try


