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(1 edit) (+1)

short but addictive, and its simple

honestly my only real note is that if you dont make many mistakes at the beginning, you can kinda easily reach the point where you’ve zoomed out for aages but theres not many blocks, so if you’re fast at tapping you dont get into the proper mazesolving

not sure if you’d want to do smth like adding black blocks at the start + when it expands but it might be worth considering, tho i feel it’d take away from the core concept, so maybe smth else would be better

(+1)

As a speed player, I was surely aware your note and some of my runs are have no obstacle all at either. I’m still learning how to keep the game balance between speed runners and standard player, think I’ll update when the jam’s ended with many changes.  Much appreciate your feedback, it’s detail.

(+1)

yee fairs, its a difficult balance to strike

hope you find a nice solution to it tho, this is a cool concept to expand upon >w<

and yeah i try to give detailed feedback where i can since my selfish reason is that it means i have more well-made games to play :3