tying the movement of time and counting down and up depending on movement is really unique, kinda reminds me of superhot
was initially a bit confused about not being able to just jump over enemies n stuff tho
notes:
- the “being trapped in the time loop” and enemies running out of bullets mechanics seem a bit confusing. im guessing you lose time overall by walking and if you hit enemies? still not fully sure what leads to enemies running out of bullets tho
- the grab mechanic doesnt seem to do much either
- slight bug with the timer where if you use a launch pad going backwards, it’ll rewind further than it should (infinite time glitch)
overall tho, really cool concept and the pixel art is awesome!