If I'm not mistaken, you have to go to the forest and 'check nearby area' until you find a cottage. Go to the cottage, then go back to Bernard, talk to him and choose 'tell what you found'.
NoneDemoNigh
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WTH, I'm starting to root for Dargan.
Their so noble instructors expect them to be ready to give their life away for the greater good. At the same time, when they saw something they didn't comprehend one of the first suggestions was to kill the fox, just to be on the safe side. As if ending something you don't understand yet wouldn't possibly have consequences, and killing is just something you do casually when convenient. Who they think they are to call someone else selfish?
I love the part where Catherine asks why he didn't tell them, the people who already suggest killing him when they first met, that he has this evil aspect of which he doesn't seem to have full control? LOL
Don't get me wrong, the main character is nowhere near being a role model and he needs to get his shit together.
Dargan might be an evil son of a bitch, but at least he is consistent.
Fabian is okay too, not a paragon of consideration and understanding but he's just an undergrad student trying to do the best he can of what's thrown at him.
Anyway great writing. I am looking forward to the next update.
One of the best VNs ever! I actually can't decide which is my favourite Tate's route or Telltale's The Walking Dead seasons 1 and 2.
Anyway. The art style, character designs (hands with 5 fingers are always a plus), the CGs and all these narrative devices that truly enraptures us on the first playthrough but that you can further appreciate on subsequent plays.
The story itself, aside for the obvious and humorous horniness absurdity (hey, not that I'm complaining XD), is really well thought, where elements are purposely introduced and not just some temporary random appeal artifice never mentioned again.
All in all, great work! Can't wait to see the next update!