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NoDevHere

69
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4
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2
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A member registered Aug 30, 2019 · View creator page →

Creator of

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A lot of fun! Are you thinking about making this into a full game? I'd love to play that.

Tried it again now. Great work. The animations are adorable, and I really like the gameplay. :)

Really cool idea. I love the graphics and the audio.

Milhouse constantly screaming at my face was unexpected to say the least. :D

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It's a nice clicker game. I would like to play a more fleshed out version of the same concept.

What I didn't get is how to prevent the drill from exploding. Are you supposed to be as fast as possible? Or should you be careful?

The perfect dodge slow motion is a nice touch. Feels satisfying. 

Graphics and sfx are really nice.

I can't pick up butter :/

I can grab the eggs and flour and put  them on the board on the top left, but the butter won't come out of the fridge.

That was a really nice point and click adventure. The idea with the robot that switches personalities based on it's hats is really cute. :) 

Omg you are right. Like a Rally game, but instead of giving instructions you prepare biscuits. ^^

I enjoyed playing it. Sadly my hand got stuck in the grabbing state, and I got slapped repeatedly into oblivion. Haha :D

Kudos to the artist as well! :)

Great! Happy to hear that :D

Yeah! That could be really funny. I wanted to add that you have to put in the ingredients more "realistically", and I can imagine the frustration if you had to clean the windshield mid race because your flour yeeted itself out of your hand. :D

Haha :D 

 Thank you!

Thanks! I would have loved to have more time to flesh it out!

Thank you for playing! :)

Thank you! :) 

Hmm, it works on my end. Which browser are you using?

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Seems like exported .vox files don't work atm. But exporting to .qb works for me.

Edit: Seems like saving as .vox in MagicaVoxel version 99.6.4 works.

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I would have had liked a sprinting button, but other than that it's a cool submission. Good job! :)

I agree. I would have loved that too. :D

Thank you for playing!

Very satisfying game loop. Had a lot of fun!

Thank you for the kind words! :)

Thank you! :D

The game really gripped me. It took me 25 minutes to finish it. The artwork is beautiful and atmospheric. 

Really great job!

Wow. That game really hurt my brain. In a fun way though.

Cool arcade game. I like the sound effects and the music. The gameplay feels really nice.

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Very cute and challenging game.

Really nicely done! Cool idea with the water dragging the car away. :D

Thank you! :)

I had a lot of fun making the game. I will most likely spend some more time with it.

The programming i did for the game was a mess, so it wouldn't make me wonder if it was a bug. :D

Thank you for playing!

It's the horn. But I was rushing to submit the game and completely forgot to attach a sound effect to it. :D

At the moment the gameplay loop feels quite dull. And the text over the parchment is a bit hard to read.

I do like the idea of the gameplay though. I would love to play a game like this with a bit more depth.

Really fun game! 

Cool idea for the gameplay.  I would love to play more levels.

The character design is really cute.

The camera moving with mouse so harsh is quite disorienting. And I would have liked an indicator of being hit. A red flashing screen e.g.

Other than that, It's a fun game. I liked it.

Took me literally one second to see the "You Died" screen. :D But got the hang of it after the first few attempts.

The game is fun. Would have liked to play more levels.

I like the writing and the graphics. 

The enemies were fun to play against. 

Incredible! I love the animations and the audio.

I submitted in the last possible minutes, and I just finished writing the explanation for the controls, so absolutely not you fault. :D

You can drag the screen with the mouse to move the view. And the indicator at the bottom of the controls show you if you are at the right place in the station. Only then you are able to open the doors.

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Some indicators, regarding what mechanic influences the H20 and O2 in which way, would have been nice. But I like that you integrated the stats into the environment, instead of using a standard ui.

Cool submission! :)

Ohh, I didn't know you can make these resources unique. 

Thank you!