Interesting concept
No Deadlines Studio
Creator of
Recent community posts


Einstein is your soldier in this coop roguelite auto battler. Lead legends, craft powerful synergies, and fight through twisted timelines. Team up with friends and save the world in a new way every time!
Play Now
Join the Playtest and play with your friends online (up to 3 players).
-----------------------------------------
Let us know what you think!
Submit feedback and bug reports directly in-game, or join us on Discord to share your thoughts with the dev team and the community.
- Discord: https://discord.gg/zxaeF2CJKb
- Studio Website: https://nodeadlines.ca/
- Social Media: https://linktr.ee/nodeadlines

Hello, I wanted to ask the community some questions about the kind of business model they like on Itch. Especially when taking into account release schedules and platforms.
- When you buy a game on itch, do you wishlist the game on Steam ?
- Do you expect your bought game on itch to be supported long term and include all future additions ?
- How do you feel about paid expansions to a cheaper base game ?
We're thinking about maybe releasing an early access version first on itch to get community feedback and then release on Steam, but we would prefer if people wishlist and buy the game on Steam to further improve our chance to get recommended by the Steam algorithm. We're trying to find a business model that fits all requirements and pleases our players.
Any feedback and comments is appreciated. Thank you !

