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noahaslan development

143
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A member registered Jul 10, 2020 · View creator page →

Creator of

Recent community posts

This might be my favorite game so far. Amazing work! I had made it to the last level with three of the items in place, but couldn't quite get the last guy on the same side as the rest. 262 before I had to call it

96!

Love it, got stuck tho. Any ideas.

Hard but fun!

Very cute! Although I think I'm missing something, am I supposed to go with the numbers on the right or the ones above the question marks?

Did you trick me into learning about the Stars? Love the game and the graphics are so good that my computer can barely run it at times. Fantastic work.

I love the creativity and style of this game! One of my favorites based on the aesthetic/creativity so. The combat is also fun and charming, if not a little long, but I am excited to see where the game leads. Do you already have an ending, or is the game still in development for now?

Thank you for your feedback! Are you talking about the hallway ending (in the tunnel) or the actual ending 3. Which is more open (not to spoil) 

Just curious and thanks again for playing. 

I am so glad that you liked it! And I appreciate the feedback.  If you want a hint to find the cat, some messages are worth ignoring oh and patience. 

Love the game! Not what I was expecting, nice work.

This is so cute i hope to see more!

This is so fun and creative. Love how you can rope more bosses in, I got four at one time! And the power-ups were so good. 

Snake, some of the time was looking a little funny, and I couldn't tell if anything was supposed to happen after beating the snail, though.


Love the gameplay, design, and music! 

I did get stuck, am I missing something?  

thanks for the clarification. The rules made it seem like it was ok but definitely felt like it wasn’t in spirit at the jam. Thanks for the clarification.

Can we start making assets for the game if we don't start putting the game together in the engine? 

Very nice, give the game a unique feel as well. Still need to get used to tweaking the default movement settings on my projects so they don’t all end up feeling the same lol

I feel like the player falls fast (like high gravity)

Cute art!

Love the game very hard, and I would love to see where you could take it.

Love the game and idea!

Wooh, love the sun and power downs?? love it! 75 btw

Love the art of the characters.

Getting back with the cube on three was vary hard. I love the look and feel of the game, and I love the low feel, was that the plan?

Great job!

8000 before I needed a brack and dead, but seeing how close I was, I want to go back! Really well made, too.

very difficult! wish the esc button wasnt tied to the respawn cuz it shrinks the window. I really enjoyed the mechanic of the blade and I really enjoyed the design of the boss. Good game!

Thank you for the feedback and glad you enjoyed it!

Thanks!

Thanks you! : )

Very cool! I wish the score didn't reset when getting dqualified as they do it a lot accidentally. 

I love the art and sliding, was having a little trouble figuring out how to fire my weapon..

It is simple and fun to control! Nice work!

Ohh good to know!

Very challenging, I love the idea of the two mechanics mixed together.

Wooh I LOVE the art. The gameplay is also very cool. First attempt I got to level three before I realized how the "mana" worked and got to level 7 the next time.  Not entirely clear what killed me but it is very interesting!

Very cool concept took me a second to get used to the fact the mouse wasn't lined up with the chopsticks but the sensitivity helped a lot.

Thank you! I appreciate the feedback : )

Thanks you!

This game is very cool! I like trying to figure it out as I go.  Love the card too, and how “how to play” linked to the how to play rock paper scissors article.

Cute game and good start. did you end up having time to for the second mechanic?

Probably would put this into the description or on screen