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Nikola

17
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2
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A member registered Dec 18, 2021 · View creator page →

Creator of

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Thanks for playing, and for feedback!

Thanks for playing!

Thanks for playing!

Sweet! I assume your intention was to make it a rage game, sort of something like "Getting over it". If that's so, congratulations, it's perfect haha:D

Enough is said about visuals and music in the other reviews. With a bit of polish it could be amazing. Just followed you, I'd love to see what becomes of this game.

Good luck!

A fun and visually wonderful twist on the TOTM style. Loved the retro style, and the SFX fit in perfectly. Everything about this game is so cool! 

I especially enjoyed the controls. It's different from what we're used to.

Found the secret btw, that was a really cool addition.

That was amazing. Kind of game I'd play with my morning coffee.

Incredibly polished, intuitive, and easy to pick up and get used to the controls. The SFX and Graphics are spot on.

I noticed a comment about the pacing, how it starts easy and then overwhelms you all of sudden. I had the same thought. But it could also be upgrade-dependent. Anyhow, wonderful game, wonderful job!

5/5

Wonderful game! Loved the concept, controls, and ESPECIALLY the aesthetics.

Some technicalities that could use improvements:
- Camera movement is a bit jittery, thus making it hard to look at for long periods of time;
- Character gets stuck on corners;
- It's not very clear that the candles are candles, nor how many there are left.

I didn't mind the difficulty, and I found the whole Finding-Out-What-To-Do aspect really well done. The hiding places glowing was a clear indicator that something could be done. 

Overall a really fun experience, and I wish it was a bit longer. I can see myself spending hours on a game like this, if there were more mechanics, levels, and challenges.

Btw LOVED THE SFX, especially when the ghost starts chasing you.

Thank you, I really appreciate that! I'm not familiar with any game that uses this exact mechanic, but it's highly possible that they exist. Anyhow, very grateful for your kind words!

I'm in awe. This game is incredibly well-done, especially considering the fact it's done in under 10 days. The visuals, the sound, the mechanics, all worked together perfectly.

It was a bit challenging in some parts, but not too hard.

5/5

Yeah, I didn't account for people using the same finger for LMB and MWheel. That's definitely on me. As I mentioned in some other comments, this should have been a choice for the player.

Thank you for playing!

Thanks for playing! Glad you liked it. As someone who grew up with Batman games, I'm sure I was influenced a bit:D

You and many more, regarding the right click :D. Definitely should have been a choice for the player.
Thank you for playing!

As many agreed with the mouse wheel control, so do I :D Definitely should have made it optional to switch between RMB and MWheel.
Thank you for playing!

My two main takeaways after reading reviews are:
1. Should have made a bonus option for right-click shuriken return;
2. Should have made it a bit easier.

I fell into the developer's pit where I find the game easy after replaying it hundreds of times, and also going way too subjective and limiting with the controls.

Overall, all you said is 100% correct, and thank you so much for playing and taking the time to comment!

A fun and difficult game.  I really enjoyed the combination of movements, which allowed some cool mechanics. Definitely takes a couple of tries to get used to though.

I wasn't thrilled by the fact that once you lose the ammo you can't recover, and just wait for the game over. But it's not a big setback.

4/5, fun experience! Highest score: 163

I'm really glad you liked it. Thank you for playing, and for your kind words!

Glad you liked it! I was wondering if it's maybe too difficult, but couldn't decide since I've gotten used to it over time. Unfortunately didn't have time to do more testing before releasing it.
Thank you for playing!