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nilsiker

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A member registered Jun 01, 2018 · View creator page →

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I'm running into the exact same problem, noticed during preparations for the Godot Wild Jam 77.

$ butler --version 
v15.24.0, built on Dec 13 2024 @ 02:12:46, ref f1203f79c4b65ef2201e95ca81b6b02b7d37cb04

THANK YOU!

A battery system was something I was planning on initially. Picking up batteries would stop you dead in your tracks, forcing you to enter a generated WASD combination (theme!) to actually insert the battery and be on your way.  

Due to my daytime job taking up more energy than anticipated, I had to downscope however. The (overly) subtle theme interpretation that currently is in place, was very much an afterthought, but hey, it sorta works at least!

Thanks, and likewise! :)
Yeah, there's very little direction - but exactly as you mentioned, it's just about surviving for as long as possible right now. I had to downscope pretty severely, which seems to be the usual curse of the game jam debutant, haha :D

As soon as the jam is concluded, I have some very much less arcade-y plans for this!

What a nice entry! There's some genuine gameplay here, and I like the aesthetics.

Very impressed given the timeframe!

Fun progression, something I never got around to in my submission - very well done! :)

This gave me a good chuckle, and I will definitely have to take a look the Deepgram API after this. Cool stuff and great job! :)