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nightscratch

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A member registered 99 days ago · View creator page →

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Hi Celianna! Sorry this error took up your time. This error is probably because Godot’s global class cache got messed up. You can try: close the Godot editor, delete the .godot folder in the root directory, and then restart. Hope this helps!

Thanks! Yeah, that’s right. Due to Godot’s own limitations, you can’t add new outline vertices directly from the bottom panel.

(2 edits)

Hi, Right now it's Godot only. Doesn't support other engines and doesn't have recording features yet. I plan to add sprite sheet export later though.

PolyRig community · Posted in Hi

Fixed! The plugin is now compatible with Godot 4.3 to 4.6. Please give the new version a try. :)

PolyRig community · Posted in Hi

Hi!

Sorry about that! This happens because the plugin uses EditorDock, which is only available in Godot 4.6+.

If you can upgrade to Godot 4.6, it should work right away.

But don't worry, I'm fixing this right now and will upload a compatibility patch very soon!

Thanks for reporting this!