Awesome shader! just what i needed for my horror project.
Is it true that the saturation and brightness shader are the same shader?
Thanks for playing.
If a bee landed on a glitched flower, the bee would glitch and search a bunny to sting, and then the bunny would glitch and search the player:)
Will take a look at the gdwc2019.
I like it!
it's a simple but solid game.
only thing I would suggest is a short tooltip whenever you selecte or hoover over a spell as a reminder what the spell does.
And maybe make the game snap to a grid for clarity?
Thanks for playing! It was the plan to abruptly end the game to get het message across ;) but yeah with some more time I would have added some more content/checkpoints/music etc :)
Will check out your game in a minute!
Thanks for playing!
There will be a post-jam version in which I add and improve many of the things I didn't have time for during the jam. And I might just put 1 epic bossfight in it haha :)
Neat concept! I liked defending my code from those nasty bugs! it does get unfair when all my controlls are infected and I can only stand still and shoot around me, but I enjoyed my time with the game
Thanks for playing! Skippable dialogue and respawning after the collision cutscene was something I wanted to include but didn't have time to because of the jam deadline:)
Will make a post-jam version that will be bigger and has those quality of life improvements.
Thanks for playing! Original plan was to make multiple levels which all were based around 1 upgrade, a soundtrack and some more polish, but I ran out of time and it was either this or missing the deadline:)
If people enjoy it I probably release a post-jam version, in which is bigger and more to my original vision.