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NicoNickname

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A member registered Sep 07, 2021 · View creator page →

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Quite fun to build up your big connected machine, frustrating how slowly you move once you get like 2 nodes attached and onwards, overal a good game

Oh so that is how you gain biscuits! I was very confused why my buscuit count always stayed at 0

This made me happy, and sad, and happy, and aaaaaaaaaaaa
I loved this so so much :3

I think I keep inserting the right shapes into the puzzle but it doesn't seem to do anything? Do they have to be inputted in a specific order?

7465 meters babey 😎
Simple but fun endless runner, I did love how intense the music is for just, running through a cookie store

It's a very cute game ^-^

I found the beef.

I LOVED the writing so much, I'm a big sucker for good flavour text writing, and this game absolutely hit it. The part where I examined a photo that looked like a wedding foto and he says "I don't recognise anybody in it" is, *chef's kiss*

I LOVED the writing so much, I'm a big sucker for good flavour text writing, and this game absolutely hit it. The part where I examined a photo that looked like a wedding foto and he says "I don't recognise anybody in it" is, *chef's kiss*

It's a funny lil game, not much to say about it, the charge jump felt a bit like a pointless gimmick at first but it gets more interesting in the second level :)

It's a funny lil game, not much to say about it, the charge jump felt a bit like a pointless gimmick at first but it gets more interesting in the second level :)

Ooooh so that is why sometimes it felt like I lost at random, it's just an unknown number between 18 and 24?
It does feel like a bit of a crapshoot then when you don't know what the number is, like technically it is a risk management game then but you can't really calculate or estimate risk or chances properly when you don't know what you are aiming for. I'm not sure that I'm a fan of that particular mechanic, though I guess it does certainly make the game a lot more risky. That definitely seems like something that should be more explicitely stated in the game yes,

Doesn't fit the theme super well, but other than that it's a fine game for what it's trying to do, the presentation is charming and the concept is easy to understand :)

I love this game! It's very cleverly thought out, and easier to understand than I first thought. Makes you feel like a real daredevil, dodging shots and grabbing enemy bullets out of the air :3

I love this game! It's very cleverly thought out, and easier to understand than I first thought. Makes you feel like a real daredevil, dodging shots and grabbing enemy bullets out of the air :3

This one took me a bit to understand, having a better tutorial would be quite nice, but it was fun once I got it!

For other people: The game is pretty much just Blackjack. You want to either get a higher evaluation than the market leader (basically the dealer), while staying under 21M, and if they go over 21 you also win the round. Seed money is your bet, funding means drawing another card, and risking it I think is Double Down?

The game would be a lot clearer if it was more transparent about what it is, but the presentation makes it pretty fun :D

This one took me a good second to understand, but once I did it is pretty cool ^-^

If he has a boyfriend though, then he's not a Bachelor anymore, is he?

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Controls pretty well, and the level's design is pretty varied and fun, I quite like this :3. Despite what other commenters are saying I didn't find it difficult at all.

The camera could be better, it's not a big problem on this single level for the most part but I do wish it was more zoomed out and better showed what was ahead above you. Overall pretty good job for so little time :D

Controls pretty well, and the level's design is pretty varied and fun, I quite like this :3
The camera could be better, it's not a big problem on this single level for the most part but I do wish it was more zoomed out and better showed what was ahead above you. Overall pretty good job for so little time :D

Cute game, I like the concept. Would be nice to see it expanded further, though it is a pretty small gamejam game so it would be unreasonable to have expected something grander. I've seen this gameplay loop before, but fitting it to a fairytale is very clever, I like it!

Thank you so much! :D
My personal best is 51, so that's a really good score yeah :)

When the judging is over for the Brackeys jam, we're gonna make an update to finish up some stuff that we didn't manage to do before the deadline (mainly visuals, and also some of the swag items may or may not be uhm... non-functional at the moment :P)

Works pretty well, though I do wish it was easier to ricochet bullets to get double kills, feels like the aim of the bounce changes too erratically for it.
Also I got a kick out of the UI at the bottom left corner being solid, that caught me off guard

Very cool game! I liked how the mechanic is introduced gradually, very good tutorialising, though the last two fights are pretty annoying, since you are mainly just forced to rely on winning a lot of coinflips

Might just be me but I thought at first I was moving the enemies rather than my character with WASD, probably due to the background. Thought it'd be a cool idea to have a game where you shoot with your character, but move the world around yourself instead of your character.
Anyways, nice game :3

I accused the Marxist, because he liked the Empress and I thought "Well clearly he is monarchist scum". I don't think I really understand the game, or if I'd need to know Tarot cards better to understand the game or if it is just up to own-interpretation, but it was certainly novel which I like

I do think there should be more explosions. Make the hamster explode

Thank you! I'm pretty proud of this one yeah :)

It's a nice simple game, the level design could take advantage of the unique movement a lil better I feel like, but I enjoyed playing it ^-^

This game looks pretty fun, I wanna print it out and play it :3
One question: What symbols are "sneaky" and "tough" crooks? That detail is omitted in the rules. I assume the shoe and the shield, but I'm not sure

My record is 15 seconds :sunglassesemoji:

Thanks! It was the intention originally yes, but I did end up rushing finishing the game in the end to meet the game jam end date, so I ended up forgetting that in the process :P
You can see the remains of it in how the cursor *does* speed up over time

Thank you! :3

Of course you are the type of person who would add story and writing to Asteroids. As a fellow writer I say that positively :3
Loved the writing, and loved the background music! Did you make it?

Pretty fun! I loved the alt fire, and the sound effects in general, it does feel a bit random when the screen turns tough. The enemies also often didn't go anywhere near me, so there were stretches of time with like, no threats

Really cool game! I really dig (he he) the vibes, reminds me so much of Motherlode and other classic flash games :D
I was a bit confused at first, especially since it isn't very clear that you can mine the blue minerals but not the red ones, but once I got that I enjoyed the twist that the one-button gameplay offered to what would normally be a fairly simple obstacle dodging game, as you have to keep in mind which direction your vehicle is currently going to move towards next, and time your lane switches accordingly.
One thing that feels a bit odd is the fact that you only consume fuel when digging a mineral, but I imagine that having it always ticking down could lead to frustrating RNG.
Either way, it's a really well done game ^-^

Thank you so much! :D
I appreciate it ^-^. I did want to add a bit more mechanically (I actually wanted to add a bug stock market as the secondary mechanic ;P), but ran out of time/energy. Having to please different sectors of your bug subjects would be a cool idea if I decide to expand this game, thank you for the suggestion :3

Oooh nicely done! :3

Really cool game! Shame it is so short, I'd love to see more of this

This game is way way more fun than I expected! It is hard to figure out, but it is also super fun to mess around in, making scuffed machines, and it really is the essence of "it's stupid but it works". It is very user-unfriendly, scuffed, and hard to play, but I enjoyed every second of it. Honestly my favourite game in the jam and I can't believe it