You might have misunderstood my intentions with the tilesets and 2d assets. If a game studio would only be using the tilesets, characters and bosses for the maps and worlds, not selling them as NFTs or linking your assets to any sort of staking or revenue share, does that mean the studio can utilize the commercial license and populate game scenes with the tilesets or use the characters and bosses?
Or are you saying that since the game has utility tokens and/or NFTs created from different artwork it cannot be used?
It just seems kinda harsh to not let any crypto games use your assets, especially if web3 devs are not turning your assets into NFTs.
I will not be using your assets though, would just be opening myself to lawsuits, but I find it really rude of you to not think of web3 devs and I will let other web3 dev communities on discord know not to buy your stuff because they can be sued. Hope you understand!
Nebula_Matrix
Creator of
Recent community posts
I bought this bundle, but the Humble advertisement did not mention the assets do not have permission in Crypto/NFT games.
Does this mean I cannot use the assets I purchased?...
Respectfully, why do you not allow games utilizing crypto/nft to use your assets?
Digital asset ownership via blockchain is the future of gaming, so most/all devs will not be able to use your assets soon. I have not started using any of the music or art files yet, so I rather know now than later, but please give more support to us indie blockchain devs ๐โค๏ธโ๐ฅ
๐ Version 1.3.3 ๐จโ๐ป
Objective: Enhance the graphic quality of player character and chasing guard with licensed AAA assets.
Update:
โ
Replace the Chasing Guard static mesh with a Police Officer asset purchased from Leartes Studio.
โ
Replace the Player Character static mesh with a Bandit asset provided by Abandoned World.
Next Update will Include:
โถ๏ธ Adding a social login so player stats can be saved.
โถ๏ธ Adding a leaderboard to track stats of players for controlling reward distribution, which will occur after the 1st public prestige bottle sale is sold-out.
๐ Version 1.3.2 ๐จโ๐ป
Objective: The guard shall kill the player character when it overlaps, such as removing 100 health points to set the player to "Dead". There is a progress bar that updates every 0.01 seconds to show the distance between the player character and chasing guard.
Update:
โ
Added a Chasing Guard that sets the player health to zero (0) when the player is caught by the guard.
โ
Added a progress bar displaying the distance between the player and guard.
โ
Added a warning sound effect for when the progress bar of chasing guard gets to 20%, because when bar reaches 0% the guard will overlap player and set health to zero.
Next Update will Include:
โถ๏ธ Replace the Chasing Guard static mesh with a Police Officer asset purchased from Leartes Studio.
โถ๏ธ Replace the Player Character static mesh with a Bandit asset provided by Abandoned World.
๐ Version 1.3 ๐จโ๐ป
Updates include:
โ
Optimized FPS and playability.
โ
Updated input movement commands to include European AZERTY keyboard layouts, such as Q=A/Left-Arrow and Z=W/Up-Arrow.
โ
Changed the player character to the default Unreal Engine mannequin while we optimize the skeletal mesh of our avatar.