๐ Version 1.3.2 ๐จโ๐ป
Objective: The guard shall kill the player character when it overlaps, such as removing 100 health points to set the player to "Dead". There is a progress bar that updates every 0.01 seconds to show the distance between the player character and chasing guard.
Update:
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Added a Chasing Guard that sets the player health to zero (0) when the player is caught by the guard.
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Added a progress bar displaying the distance between the player and guard.
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Added a warning sound effect for when the progress bar of chasing guard gets to 20%, because when bar reaches 0% the guard will overlap player and set health to zero.
Next Update will Include:
โถ๏ธ Replace the Chasing Guard static mesh with a Police Officer asset purchased from Leartes Studio.
โถ๏ธ Replace the Player Character static mesh with a Bandit asset provided by Abandoned World.