Hi. I am thinking to make a game that theoretically would work on the NES. I felt like I should share what I some resources. I am using the llvm-mos sdk. Which provides a c or c++ compiler.
nbe1233
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Thanks for you comments! The writing was very rushed, throughout the game jam, I was generally unsatisfied with it, and hesitated to publish and thus started the writing only a few days ago. To be pendantic, hindoo isn't a misspelling, I caught "Issac" as a misspelling like a hour before the deadline, I had to quickly set Issac as a synonym for Isaac. The scene transitions are mostly from dialogic 2, the addon I used for the dialogue system, ironically for a dialogue system it does not have a spell checker.
To progress the game towards the ending, you only need to ask Isaac about "ishmael," then talk to Ishmael about "invitation". Where upon after leaving you'll be able to start the ending sequence.
Hello, this is the game I have been working for in the past week.
Game/url: KALT https://nbe1233.itch.io/kalt
Information: A platformer where you leave your cave in search of firewood. controls are A - left D - right SPACE and W - jump
I'D like feedback on: The controls, I feel as if sometimes when I press space it does not work, I hope it is just my keyboard. And I would like to know if their are any bugs to be noted.








