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Nathan Mercier

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A member registered Sep 28, 2020 · View creator page →

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Oh this is cool! Had fun playing this one. Having to micromanage your bomb so that they explode later for next loop is fun. Once you have the laser I kinda just spammed it and then I got the flying beast and I didn't really know what to do. Aside the fact I think there are too many dialogues box popping all the time it was a goood twist on tower defense exploration. Nice!

Wow this game is hard! I love rythm game but having to manage the left module like Keep Talking man that got me. I could see myself playing more of this if the input was more forgiving or if the interface was a bit more controlled. otherwise it was quite fun, gg!

Very cute visuals! Had an hard time understanding what I was supposed to do apart from killing the people. The order in which you must kill the characters is not clearest. But its pretty cool, love the effort to make it smooth. Good job!

Loving that artstyle, always a big fan. The game is pretty fun but the UI is a bit scary. Would have love a more integrated tutorial without using ton of UI text box. But for the time of a gamejam its pretty cool. Nice job!

That first playthrough with lags was painful but second was way better. Fun little game, stupid cat. Quite a lot of empty space but pretty good for a 3D game. Nice work!

Eheh im stealing all their money :) Cute game, simple but work well. Struggling a bit having to mash E and press Shift at the same time, or the wall jump. I would have loved to play this on controller. Otherwise, great game!

Liked the tiny bit of story and the visuals, verry cute!
A few feedbacks:
- Button Play is not very visible, thought it was part of the title at first.
- Missing a tutorial for the "E" for interract but its writtenin the page so its okay
- Wish ligthing the light would affect more the overall lighting of the game, you can probably fake this effect by using a black plane with low opacity that you delete or hide once the lights are on
- Why people are booing me for doing a good job at the end :(

Nice little game! Quite like the combo ideas but I wish there was a way to have them on the side on something to keep track of which one I've unlocked. Also I think you should reinforce the visual contrast of the different arcana, between the line width, the detailed shapes and the timer I wish I could be faster recognizing them. Congrats for completing your game!

So good! Usually not fan of "think how to push the block" kind of challenge, but in this one it was the perfect amount of difficulty to not fry my head on the levels! I wish there was an undo button when you block the box against a wall! And a nice music in the background would have been the cherry on top. Other than that, the gameplay is good, and the art is nice (those smooth transitions mmmmh).

I couldn't really play the game unfortunately. The tutorial overlapped so it wasn't clear what i had to do, and i was randomly killed. Also i had the same bug than TheSeahorse. Aside that, it was a good effort !

Nice! Really liked the concept ! Wish my bullets were a bit bigger because my aim really suck. But that's on me! I loved the fx with the laser thingy, looked super cool! Could shoot those blue circles for days. 

No checkpoints ? Oh god, my skill are not good enough man ! Achieved to go to the red boss but he destroyed me. Otherwise the game was quite fun. And the indications on top : super handy. Didn't mind the delay when fighting as human, and found it pretty natural. I also really liked that spirit things. Pretty fun to play !

Art and musics are good ! So much that i was frustrated when i died because i couldn't hear the music!  I am a bit of a casual gamer and oh god this game is hard. And it would have help a ton if "press space to add people in the line" would have been indicated somewhere. But fun little game nonetheless!

10/10 would conga again.
No but more seriously, it was a great fun little game ! A bit lost at first but you quickly get the hang of it. (The work of the conga works in mysterious ways).
I did find it a bit repetitive, the sound of the glass shatering was a tad too lourd and i wish i could see which house i robbed without having to check. But i did finish it and my line was the entire street ! Fun time.