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Nasjaki

16
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1
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4
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A member registered Jun 30, 2019 · View creator page →

Creator of

Recent community posts

Really nice game, maybe a little slower ramping up in difficulty would have been nice to be less frustrating (multiple stages etc.). But very cool mechanics and a very nice UI!

Holy shit, this game is very very good, but omg is it hard. I got super stuck on the Critical Translucence Shifting, I would have loved to play the other levels but after around an hour i really had to throw in the towel. (Maybe I am just too stupid)

10/10 good job!

Great Game! (And very great idea)

The Web-version got a little bit laggy over time, but for your first game this was insanely good, keep up the good work.

Sadly I didnt have the time for playtesting, but thank you for the feedback!

Very good polish, actually played till level 40 because it was so satisfying! ^^

One of the best Jam games I have ever played, really cool implementation of the pulling mechanic! Keep up the great work. 

Hope you have a great time playing. :)

If you want to, you can also create your own campaign and send it to me, maybe I will add it to the main game.

looks pretty amazing, keep up the great work ^^

Yes, thats the point, also you have to mash the buttons to steer. 

Maybe I should have used the remaining time to make some parts more clear. (I guess there is no purpose in a game that you dont umderstand ^^) 

Thanks for giving me this great feedback!

Yes, pretty much like that!

Did you try the A and D Buttons ?

Or did it not work at all? (Boat not accelerating)

Thank you for the great feedback, during testing I noticed that holding the key down would make it too easy to dodge an iceberg during the slow motion. The rapidly clicking could be exceptionary for the slow motion, as solution.  

:)

(1 edit)

I worked on this project now for about 2 years and tried my best to achieve the best playing-experience, but sadly my project barely got noticed.

What the game is about:

In the game you try to reach the bottom side of the level and on the way there you have to dodge several spells, that are shot in an specific pattern.

Every 10 levels a bosslevel occures and you are only able to move in the X direction to survive till all waves are over.

After beating the game, your time will be added to the world wide leaderboard and you can challenge yourself more by beating the hardcore mode, or you may create your own levels in the editor.

Honestly I think that the project has a lot of potential with a little more Playtesting and feedback. I'd be happy to see your name on the leaderboards and especially happy about some proposals for a better game.

Here is the link to my website to download my game..

https://nasjakiii.itch.io/dodge

Best game I have ever played in my life.