PROJECT VAGARI Ch.0: Madness Epilogue
You are the Wandering God, a being given full dominion over a dying intersection between two alien worlds. With your avatar, explore it to your heart's content, and discover all of its secrets.
Based on games like Zelda II, the Ultima series, Final Fantasy I, and even Elder Scrolls, this is an open-world immersive sim that melds the simplicity of older games with complex simulation elements to make a low-fidelity world feel alive and immersive.
PROJECT VAGARI Ch.0 Boasts:
- 4 playable characters (3 unlockable)
- Over 20 different bosses, including a final boss and ending
- Optional superbosses and postgame content
- Over 2000 lines of dialogue
- 3 large dungeons
- 3 towns with their own factions and cultures
- Over 80 different encounter variations
- Region-based crime mechanic
- A fully-integrated day/night system
- Other Adventurers to meet, who will team up with you, talk with you, duel with you, and remember you
- NPCs who react to your actions and reputation in surprisingly natural ways
- The ability to attack and fight every NPC in the game
- Countless secrets that will keep players looking for hours
- Frequent updates
- Full controller support with remappable controls
- Hidden lore that speaks for two worlds
- A separate mirror dimension
- Zero AI-generated content
Read more on its official page!
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The game was originally intended to be entirely original -- hence, Ch.0.
However, I'm running out of time due to being unemployed in the middle of a historically bad job crisis. I can't afford to pay my bills, let alone hire artists, and so I ended up using sprite art from other sources in order to compensate. This necessitated that the story and world become entirely different, and thus, Ch.0 was born as a Zelda fangame. Regardless, if you discover all of its secrets, you will find surprising teasers for what will hopefully become Ch.1.
If you like the game, please support it on itch.io or support me on Ko-Fi so that Ch.1 can be made. But honestly, it's mostly so that I don't go homeless and die in the free-for-all that is the Canadian homelessness epidemic.
Please note that this is technically a proof of concept, despite all of the listed content being available. As a result, updates will come that will fix bugs, improve stability, adjust the game from player feedback, and add new content.


